202,579 Commits over 4,171 Days - 2.02cph!

6 Years Ago
Don't allow negative oceanlevel because too many things would break from it Fix buoyancy component ignoring oceanlevel changes
6 Years Ago
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6 Years Ago
Engine - hide unused slots
6 Years Ago
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Scene backup
6 Years Ago
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6 Years Ago
Engine internals
6 Years Ago
Fixed gravity warning displaying when connecting to a fluid switch set to off
6 Years Ago
Fixed a case where the gravity warning was displaying while connecting electrical components
6 Years Ago
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6 Years Ago
Added BLENDFUNC_MIN and BLENDFUNC_MAX enums Added OnEntityWaterLevelChanged( ent, old, new ) hook WaterLevel() for non player entities will report WL_Eyes(3) if touching water, rather than WL_Feet(1) when fully submerged
6 Years Ago
sprinkler sounds
6 Years Ago
Simplified Network.Write into Network.NetWrite so it doesn't need to be derived
6 Years Ago
Use steam networking if running with -swnet
6 Years Ago
Specialized NetworkClient just for playing demos (so we don't have to implement it in every implementation)
6 Years Ago
Added DepthAwareBackgroundBlur effect
6 Years Ago
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6 Years Ago
[D11] Fix for muzzleflash disable causing null ref when weapon breaks
6 Years Ago
IN_MODIFY => IN_CLOSE_WRITE for linux auto refresh
6 Years Ago
IN_MODIFY => IN_CLOSE_WRITE for linux auto refresh
6 Years Ago
Added steamnetdebug to toggle debug info [0-8]
6 Years Ago
[D11] [UI] Adjusted monument keys in translation file to match facepunches existing phrases.
6 Years Ago
Latest Steamworks
6 Years Ago
[D11] [UI] Fixed harbor translation error, added missing monument translations to translation file.
6 Years Ago
[D11] Rock Material Size Fix.
6 Years Ago
[D11] Industrial Building Optimisation.
6 Years Ago
Cherrypicking 47613
6 Years Ago
Added a command to run a single benchmark scene
6 Years Ago
[D11] Force demo playback to load map from streaming assets, fix for reading from streamingassets on ps4
6 Years Ago
Async projectile raycasts, and use Unity's backface raycast instead of an extra manual cast
6 Years Ago
[D11] PS4 bug fix for save system requests/NP Toolkit requests deleting each other + extra debug logging for sign in flow
6 Years Ago
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6 Years Ago
Hide clone items
6 Years Ago
Deleted a bunch of now unused properties from PlantProperties (previously still used by the old PlantEntity stuff). Renamed/reformatted/relinked some properties.
6 Years Ago
Merge from main
6 Years Ago
deleted old PlantEntity scripts. Codegen.
6 Years Ago
Init some lists with an initial capacity
6 Years Ago
[D11] Remove some log warnings from builds
6 Years Ago
Don't call GetAuthSessionTicket if no steam
6 Years Ago
Linux steam library update
6 Years Ago
Initialize Steam before the main menu (fixes rich presence errors)