223,777 Commits over 3,684 Days - 2.53cph!

4 Months Ago
Move orbit camera to SceneEditorExtensions
4 Months Ago
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4 Months Ago
▌▊▆█▌ ▉▍▅▌_▇▄▊▊▄▄ ▉▆▊▇▉▅ .▆█▊ ▌█▍█▆ !▅▉▌▋▊ ▅█▌-▇▆█▅▋-▇▇▍▋ ▅█▉▄▌ ▉▇█▊ ▉▅▊▊█▉█▍▊ ▌▆▍ ▄▍▉▊▍▇▌▇ ▇▌▅▋▄▆█▍▆▇▍ █▇▍▉ ▆▅ ▊▌▌▋▌▋▉▊ ▌▅▉▍ ▇▌▆█▄ ! ▇▊▄▍▉▅▅ ▉▋ ▇▌▋▉▄▇▆▉▇█▍▊█▅▊ ▄▆▅▌▍▌█▋▍ ▆▊ ▌▆▅▄▋ ▋▆▅▇▊ ▌▆▄▅ ▋▌▉▌ ! █▇▌█▇▍▇ ▍▆ ▉▌▌▅▋/▆██▄▇▆▊▆ █▇▌▍▅▍▄ !▋▆▄▍▌ █▍▌█/*.▌▆▊ ▌█ ▊▆█ ▉▄▍ ▊▋▊█:▆▅▆▍█▊█▋█▌▉▇▌▍▆▇▇ ▊▄▅▄ ▉▌▋▋▄▇ ▇▄▍█▍▉ ! ▉▊▋▆ ▍▇ ▋█▉▆, ▍▍▇ █▉▇▋▊▄ ▊▉▇ ▊▇█▅█▆▄▊██▉ ▋▇▆▉▄ ! █▇▆▋ ▉▇▍▌█▊▌▄▆▇█ ▆▄▅▄ ▇▋▌▌█ ▇▌▋▉▇▉▄▆▌▋▆▋ ▇▋▌ ▇█▊▊▋█▍ ▇▅▄▆▋▅▆ ▅▆▉█▌▇▋ ▉▇█▍▉ ▊▆▉ ▅▊▌▆▇▊▍ ▅▅▅▄██▊ ▉▄▌▌ ▍▊█▊▆▉▇▅ ▋▄▆▋▅▌▋
4 Months Ago
▇▇▉▆▇ ▊▉▊▋_▄▇▌▍█▇ ▌▌▍▇▅▍ .▄▇▆ ▋▋▄▌▍ !▇▅▉▇▉ ▋█▍-▊▅▍█▉-▌▆▇▌ ▌██▍▋ ▅▊▅█ ▆▄▇▉▉▉▊▊▇ ▌▋▉ ▇▋▍▌▆▌█▋ █▆▄▌▌▍▊█▄▊▄ ▍▅▅█ ▇▊ ▄▉▇▋▌██▊ ▇█▋▉ ▄█▆▆█ ! ▍▄▍█▊▊▍ ▆▊ ▋▋▌█▆▆▉▆▅▇▄▍▊▋▊ ▆█▉▍▌▄▅▌▋ ▊▅ █▇▆▇▍ ▇▉▅▋▊ ▋▍▆█ ▄▌▇▍ ! ▅█▆▆▆▅▅ ▄▄ ▇▊▉▍▅/▋▄▌▅▍▋█▋ ▇▉▄▄▉▉▇ !█▌▆▌▌ ▉▆▌▅/*.▅▄▆ ▌▆ ▆▉▅ ▊▊▆ ▅▊▌▌:▉██▄▋▆▆▊▊▋▊█▇▋▄▉▉ ▅▋▄▍ ▉▉█▅▍▌ ▇▌▇▅▌▍ ! ▇▆▇▅ ▅▄ ▌▍█▉, ▄▊▋ ▅█▊▄▋▍ ▍▌▍ ▍▌▍▍▌▇▌▋▇▊▋ █▍█▊▇ ! █▅▌▄ █▄▉▌▇▋█▋▋▊▅ ▍▅█▆ ▉▆▅▆█ ▄▊▆█▌▆▆▍▍▋▇▌ ▄▋█ ▍▇▅▉▅▍▅ ▍▋█▌▇▉▅ ▅▅▆▌▇▄▌ ▋▅▍▅▉ ▉▋▄ ▆▇▌▇▄▇▅ ▄▊▅▉▍▊█ ▍▍▍▋ ▋▋▉▄▍▋▋▊ ▅▆▅█▉▇▇
4 Months Ago
character scene
4 Months Ago
VR: Fix out-of-editor rendering
4 Months Ago
Missed out a few files from my backup that were old, should be good now
4 Months Ago
Add the same bounds checks as before to IzHeightFieldShape::CastRay
4 Months Ago
Re-added missing files that were for some reason plain LFS text
4 Months Ago
Delete model viewer Re-add model viewer
4 Months Ago
Update LFS rules
4 Months Ago
Raincoat LODs
4 Months Ago
Fix compile error
4 Months Ago
Missed a few more
4 Months Ago
compile fix
4 Months Ago
Another engine2 cleaning pass
4 Months Ago
Add Scene.Trace.IncludeRenderMeshes Add Gizmo.IsLeftMouseDown Update ExampleEditorTool
4 Months Ago
Listings now reference their own indidivual ui elements Standard listing script modifies its own local listing Listing now made into a prefab
4 Months Ago
Updated CitizenAnimHelper SpecialMoveState Sitting SittingOffsetHeight SittingPose
4 Months Ago
player update. exported edited bow anim set so the deploy mayched the 1st person version better
4 Months Ago
Vendor markers now open UI
4 Months Ago
Fixed aoproxy crash when changing model
4 Months Ago
Check if managed is ready before calling physics callbacks
4 Months Ago
Izabu: Add abstract concave shape to make it easier to derive concave shapes (mesh, heightfield, plane etc) and use the same contact code
4 Months Ago
Added EditorTool.AllowGameObjectSelection Expose Widget.WindowFlags Add WidgetWindow Add SceneOverlayWidget system Add WIP example EditorTool
4 Months Ago
Trick to only play sound to local player
4 Months Ago
merge from modelviewerfixes thanks taylor
4 Months Ago
table and wooden door setup
4 Months Ago
Added "Use Scene Transforms" option, to override the stored transforms
4 Months Ago
Remove this log
4 Months Ago
Some cleanup. Additional IsHost checks in some places / asserts. Fixed BallType not being assigned properly when potting first ball. Ball render alpha is networked / serialized.
4 Months Ago
▊▅▄▇▋▅▍▊▆▊▋▍▋ ▍▋▇▅▊ - ▉▇ ▆▅▉█▍
4 Months Ago
Leaderboard backup, run #8236
4 Months Ago
Added a Help secton to the main menu that displays all of the tutorial help messages in the one place
4 Months Ago
Merge main -> NewRagdollImprovements
4 Months Ago
Added a "Quit Tutorial" button to the main menu
4 Months Ago
When running in listen server mode, skip client-side corpses in the corpseinfo command
4 Months Ago
Remove all unused GameObjects from the server side of server-side ragdolls. They only need the bones that actually have colliders on, and can ignore+remove all the other bones.
4 Months Ago
Changed Metal frag step wording slightly
4 Months Ago
VR: stop NoOpPostprocess layer trying to clear again in stereo mode
4 Months Ago
Switched smelt frags step to a HaveItem objective, had to add a Can Reset toggle so it doesn't fail once the frags are used to craft the workbench
4 Months Ago
Just more materials to commit
4 Months Ago
Fix reversed conditional!
4 Months Ago
Merge ImproveButtFloating -> main
4 Months Ago
Removed old unused help infos
4 Months Ago
Added a popup prompt reminding player to close the door on the way out of their base
4 Months Ago
Merge from youtooz_deployables
4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
Fixed GenericSpawnPoint gizmo not appearing in the right place when in hierarchies