192,138 Commits over 3,259 Days - 2.46cph!

4 Months Ago
A working example for the VirutalScrolling ui test
4 Months Ago
Merge Main -> Blackjack
4 Months Ago
A clearer change to GetIdealContainer in ModularCarGarage now that I understand better what went wrong in 72669
4 Months Ago
NPC corpses will no longer use streamer mode names in their loot panel if streamer mode is active
4 Months Ago
Citizen: more misc. fixes
4 Months Ago
Fix NPC ragdoll clothing going missing if a player leaves and enters network range Dead NPC's will no longer display clothing/belt rows in the loot panel
4 Months Ago
Fixed text alignment
4 Months Ago
Fixed ModularCarGarage method being GetIdealSlot instead of GetIdealContainer. Removed obsolete comment.
4 Months Ago
Testing out quadtree meshing
4 Months Ago
Make _metal and _trans suffixes actually work in create material from image
4 Months Ago
Fixed the very first right-click of a vehicle module from player inventory into a vehicle on it modular car lift eating the module.
4 Months Ago
Material adjustments + additional hotspots
4 Months Ago
Much nicer looking histograms
4 Months Ago
Fixed code locks appearing incorrectly when using authcount command
4 Months Ago
Fix addon editor getting squished and not scrolling
4 Months Ago
Small cleanup
4 Months Ago
Give pitch accumulator a proper clamp Only accumulate while in the air, bump it up a bit to make up for no accumulation while grounded
4 Months Ago
Asset Browser: use User order for cloud assets so you see your shit first Asset Browser: can search for cloud materials Hammer Asset Browser: double clicking a cloud material will install and set the current material to it
4 Months Ago
terminal exterior wip
4 Months Ago
Use the CheckSphere position instead of randomizing within the quadtree node
4 Months Ago
merge from main
4 Months Ago
junkpile AI fix
4 Months Ago
Run CheckSpheres after building the list of candidates in WorldPositionGenerator (reduces the number of CheckSpheres needed by a lot)
4 Months Ago
Add DamageInfo.Hitbox, assign it in UsingTraceResult
4 Months Ago
Updated use of hitgroups
4 Months Ago
Kill some more hitgroup code, updated citizen_hitboxset prefab
4 Months Ago
bunker entrance NPC spawner
4 Months Ago
Fixed fireplace outputslots
4 Months Ago
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4 Months Ago
Added ButtonState intended for use with [ClientInput]
4 Months Ago
Clamp the pitch accumulator
4 Months Ago
Fix player tilting when resetting pedal position
4 Months Ago
Citizen source updates (skinning, head UV fix)
4 Months Ago
Accumulate pitch input and remove clamp to allow flips
4 Months Ago
source file
4 Months Ago
Citizen: further updates & misc. fixes around the head & its shoulder seams Previously updated clothing included in this commit
4 Months Ago
added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
4 Months Ago
Documentation pass Internalize BaseFileSystem.Watch/Watch(string), WatchEnabled Only used internally. Added PhysicsPoint.Transform Added debug overlays for constraints (ent_text), clean up accessibility & docs
4 Months Ago
Refactor Mount/compile local extensions when starting game Undo this
4 Months Ago
controller updates
4 Months Ago
Limit stored custom inputs to a maximum of 256, removing older entries as new ones are added
4 Months Ago
█▇▋'▋ ▉▅▉█▋▄ ▆▍▅ ▍▊▅▊▊▆▌█▆ ▍▅▍▌ ▄▆▅▊ ▄▋ ▅▊▋▄▍▄▅ (▍▉▅▍▆▋█▄▋ ▍▅█▊ ▄▅▆'▆ ▇▊▌▊▅▇ ▇▄▍▉ ▌█?)
4 Months Ago
mf main
4 Months Ago
Pumpkin mat.
4 Months Ago
Experimental / PoC
4 Months Ago
Hapis: Priority InsideTerrain violation fixes.
4 Months Ago
Merge branch 'master' into nexus-ui Update sentry config Fix error page message shown when not in a clan Update react-class-model Update protos Add function to call the nexus API to get its details WIP server grouping for nexus Show unique names for the mock servers instead of stomping them all to the same value Refactor the mock configs so we can do that better and get it reflecting the nexus params too Fix nexus servers not immediately being grouped correctly when adding/removing them Automatically refresh groups once in a while just in case data changes Render server groups under a group header Update protos Automatically add other servers from the nexus when we have at least one already Automatically correct the IP address and port of paired nexus servers if they changed Ungroup servers when their zone is not found in the nexus anymore Fetch player info from the nexus to get appKey etc Remove appKey fields from server and notification data Support removing server groups so the button does something now Show an icon on the server you are currently assigned to Zone Name -> Key Upgrade to expo SDK 44 Merge branch 'nexus-ui' Fix devices scroll view not filling the screen (without breaking scrolling again, hopefully) Add a flag to turn nexus features off Don't render nexus servers on the list if not enabled Add dependency on react-is because actions is failing Update items and translations Version bump Merge branch 'master' into release
4 Months Ago
Version bump
4 Months Ago
Update items and translations