192,138 Commits over 3,259 Days - 2.46cph!
A working example for the VirutalScrolling ui test
A clearer change to GetIdealContainer in ModularCarGarage now that I understand better what went wrong in
72669
NPC corpses will no longer use streamer mode names in their loot panel if streamer mode is active
Citizen: more misc. fixes
Fix NPC ragdoll clothing going missing if a player leaves and enters network range
Dead NPC's will no longer display clothing/belt rows in the loot panel
Fixed ModularCarGarage method being GetIdealSlot instead of GetIdealContainer. Removed obsolete comment.
Testing out quadtree meshing
Make _metal and _trans suffixes actually work in create material from image
Fixed the very first right-click of a vehicle module from player inventory into a vehicle on it modular car lift eating the module.
Material adjustments + additional hotspots
Much nicer looking histograms
Fixed code locks appearing incorrectly when using authcount command
Fix addon editor getting squished and not scrolling
Give pitch accumulator a proper clamp
Only accumulate while in the air, bump it up a bit to make up for no accumulation while grounded
Asset Browser: use User order for cloud assets so you see your shit first
Asset Browser: can search for cloud materials
Hammer Asset Browser: double clicking a cloud material will install and set the current material to it
Use the CheckSphere position instead of randomizing within the quadtree node
Run CheckSpheres after building the list of candidates in WorldPositionGenerator (reduces the number of CheckSpheres needed by a lot)
Add DamageInfo.Hitbox, assign it in UsingTraceResult
Kill some more hitgroup code, updated citizen_hitboxset prefab
bunker entrance NPC spawner
Fixed fireplace outputslots
▋▌▅ ▇▍▊▍▉▅█▅▇ ▇▆▄▊▊▅▉ ▉▄▅▍▇▄▉ ▇▊█ ▇▉▍ ▍▍ ▍▊▌▆ ▆▋▋█▌▊▅ ▄▄ ▍▄▋ ▌▄▋▊▊▉▌▌ ▆▇ ▆▆▄ ▌▍▆█▇▆█▋ █▍▌▋▉
Added ButtonState intended for use with [ClientInput]
Clamp the pitch accumulator
Fix player tilting when resetting pedal position
Citizen source updates (skinning, head UV fix)
Accumulate pitch input and remove clamp to allow flips
Citizen: further updates & misc. fixes around the head & its shoulder seams
Previously updated clothing included in this commit
added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
Documentation pass
Internalize BaseFileSystem.Watch/Watch(string), WatchEnabled
Only used internally.
Added PhysicsPoint.Transform
Added debug overlays for constraints (ent_text), clean up accessibility & docs
Refactor
Mount/compile local extensions when starting game
Undo this
Limit stored custom inputs to a maximum of 256, removing older entries as new ones are added
█▇▋'▋ ▉▅▉█▋▄ ▆▍▅ ▍▊▅▊▊▆▌█▆ ▍▅▍▌ ▄▆▅▊ ▄▋ ▅▊▋▄▍▄▅ (▍▉▅▍▆▋█▄▋ ▍▅█▊ ▄▅▆'▆ ▇▊▌▊▅▇ ▇▄▍▉ ▌█?)
Hapis: Priority InsideTerrain violation fixes.
Merge branch 'master' into nexus-ui
Update sentry config
Fix error page message shown when not in a clan
Update react-class-model
Update protos
Add function to call the nexus API to get its details
WIP server grouping for nexus
Show unique names for the mock servers instead of stomping them all to the same value
Refactor the mock configs so we can do that better and get it reflecting the nexus params too
Fix nexus servers not immediately being grouped correctly when adding/removing them
Automatically refresh groups once in a while just in case data changes
Render server groups under a group header
Update protos
Automatically add other servers from the nexus when we have at least one already
Automatically correct the IP address and port of paired nexus servers if they changed
Ungroup servers when their zone is not found in the nexus anymore
Fetch player info from the nexus to get appKey etc
Remove appKey fields from server and notification data
Support removing server groups so the button does something now
Show an icon on the server you are currently assigned to
Zone Name -> Key
Upgrade to expo SDK 44
Merge branch 'nexus-ui'
Fix devices scroll view not filling the screen (without breaking scrolling again, hopefully)
Add a flag to turn nexus features off
Don't render nexus servers on the list if not enabled
Add dependency on react-is because actions is failing
Update items and translations
Version bump
Merge branch 'master' into release
Update items and translations