201,750 Commits over 4,171 Days - 2.02cph!
Don't toggle clipping on building view reset
Fix newmaps not forcing the change
disable -/+ buttons on nut purchase screen
Added toggle for building exterior clipping, cleaned up code in BuildingView and added support for clipping upgrade renderers (roofs etc)
B key opens build widget again
Added placeholder UI elements to show addons and upgrades currently in slot / type
[D11][TUTORIAL] Skip Play fab login <temporary> for tutorial mode
[D11] Auto-Sprint can now be turned off, and sprinting can be switched between Toggle and Hold modes
[D11] Report usage of PlayerPrefs on console
Working on letting game triggers sent arbitrary game result and winner data to the client.
increased default music volume
skin approval
fix for workshop NRE when ADS
Proper hat files.
Nicer looking, more performant barrel fires.
Update FP.Steamworks, turn item properties off
[D11] Looting panels should now always update their container amount when opening
Server will now pick maps immediately if there are none in the DB
merge from main to release
version++
customisationprofile++
env_laserdot can now properly be invisible when it's supposed to (Fixes APC placing a red dot on players)
Scene2Prefab launch site (fixes puzzle IO entity references)
[D11] Adjustments to sprinting, autosprinting and ducking
fixed SetupHandle error on client in release RE EntityRef
m39 firerate/recoil adjustments
small battery is pickuppable