193,575 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Save++ Network++ Xmas event disabled
7 Years Ago
merge from jan_hapis_savas
7 Years Ago
Lighting prefab WIP.
7 Years Ago
Ai behaviour work.
7 Years Ago
Dungeon lighting prop wip
7 Years Ago
Cleanup & prefab setups.
7 Years Ago
Dumb code to get things working
7 Years Ago
Loot props.
7 Years Ago
AI work
7 Years Ago
Various dungeon stuff.
7 Years Ago
Part 2 of LODs
7 Years Ago
Tribe tracker now requests a new portrait if a unit's view gets set
7 Years Ago
Humans changing age now recreate a new, age-appropriate view rather than just scaling up the child model
7 Years Ago
Third person melee weapon swing sounds
7 Years Ago
Working on bot player AI
7 Years Ago
Fixed NPC spawn ratios to work correctly with the new types, and new "should spawn" tickbox
7 Years Ago
tweaked animations and special fx for lr300 / m249 / m92
7 Years Ago
More changes
7 Years Ago
Added a new activity for when a baby grows up Added a new activity for generic age changes eg. "PERSONNAME is now an Elder" Added new {AGE} keyword (returns "child/adult/elder")
7 Years Ago
Sane dungeon LOD's part 1
7 Years Ago
Cleanup
7 Years Ago
Added spawn_stranger console command
7 Years Ago
Better notification for the player's units being attacked by hostiles.
7 Years Ago
Fixed conversation topics being sorted inversely
7 Years Ago
Exclude player zombie from NPC manager spawn options
7 Years Ago
Bot players can be added successfully, but have no AI yet
7 Years Ago
Units can now specify random available clothing for their children Fixed damage overlays named incorrectly on child views Added "make_adult" command to turn a child into an adult
7 Years Ago
Conversations component holds list of conversation targets (other units) instead of looping through group members and all other perceived humans
7 Years Ago
Stranger's desire to join player tribe doesn't drain momentum
7 Years Ago
More on ai behaviour.
7 Years Ago
Finished prison blockout
7 Years Ago
Removed TribeMemberAttacked activity
7 Years Ago
Fix
7 Years Ago
Strangers spawn with random gear
7 Years Ago
Let's not notify every time a unit enters combat.
7 Years Ago
Various fixes
7 Years Ago
Fixed bad desire selector warning
7 Years Ago
Higher tribe cohesion will now increase the chance that a stranger will approach and ask to join the tribe
7 Years Ago
Ai behaviour work.
7 Years Ago
backup
7 Years Ago
KillSummary persistence. Some null checking of KillSummary elements.
7 Years Ago
wip kit ui stuff
7 Years Ago
Multi-threaded DM tests
7 Years Ago
backup
7 Years Ago
UI/UI highlight added to KitDefinitionSO
7 Years Ago
More work on AI Behaviour
7 Years Ago
Activity system refactoring: removed all string comparisons, added cached enum conversion for asset defs
7 Years Ago
Shelves correctly destroyed if construction below no longer exists
7 Years Ago
Douglas fir / custom vertex normal / vertex AO
7 Years Ago
FF button text flashes when active