197,431 Commits over 4,110 Days - 2.00cph!

7 Years Ago
Removed some reproduction logs
7 Years Ago
show mark in career UI
7 Years Ago
Reduced effectList max pool size
7 Years Ago
added unit mark to careerunit. protobuf and serialize it.
7 Years Ago
UI fxies
7 Years Ago
unit mods serialize with career saves. removed test code.
7 Years Ago
Another NRE
7 Years Ago
CareerUnit protobuf/serialization of mods
7 Years Ago
NRE fix
7 Years Ago
added unit mod protobuf defs CareerUnitMod and CareerUnitMods serialization
7 Years Ago
Role selection foldouts use regular tooltips instead of their own label (UI graphic count reduction)
7 Years Ago
Rivers are no longer green
7 Years Ago
gorilla
7 Years Ago
career UI unit buttons now fire click events. career unit mod apply/remove. career unit mods get applied at the start of matches. for testing: clicking a unit in the roster lit applies a +5 health mod to it
7 Years Ago
More
7 Years Ago
UI debug bits
7 Years Ago
rt for frame blending clear backbuffer after swap
7 Years Ago
UI Debug window
7 Years Ago
added GameTagModifier (unit stat stuff, not gameobject) career unit modifications wip
7 Years Ago
vm admire updates
7 Years Ago
Disabled Human/Shelter/TakeShelterInInterior until we fix caves
7 Years Ago
.
7 Years Ago
Merged from main
7 Years Ago
Fixed stow event data not being set as active
7 Years Ago
Removed support socket from floor prefab
7 Years Ago
Removed support socket type
7 Years Ago
Removed pillar building block (how much outrage could this possibly cause?)
7 Years Ago
More AI tweaks. Removed now unused EndsMomentum field on GoalPlan.
7 Years Ago
Items component cleanup, hopefully fixing repeated failures to stow things
7 Years Ago
Resave island1 Disabled DSE caching TerrainBlendObject NRE fix
7 Years Ago
Fixed Building.ForceConstructionComplete NRE
7 Years Ago
render.Capture and render.CapturePixels will now silently fail when the Steam Overlay is active
7 Years Ago
count fix
7 Years Ago
Fuckloads of UI logging
7 Years Ago
Debug log ICanvasRaycastFilter count after UI init
7 Years Ago
Why do you hate me Plastic
7 Years Ago
Significantly more cliffs and hills
7 Years Ago
It's now possible to limit the max subscriptions on a positional interaction
7 Years Ago
NPCs can now use patrol points.
7 Years Ago
added recycler to junkyard
7 Years Ago
static building parts fix
7 Years Ago
un-inverted a curve that was making people sit by fire
7 Years Ago
merge from Mini water well monuments
7 Years Ago
merge from MT level design
7 Years Ago
various fixes
7 Years Ago
Restored lazy caching of various name properties in DataAsset
7 Years Ago
Tweaked time ranges and scoring based on time ranges
7 Years Ago
removed basic attack def from unit def as it's never used
7 Years Ago
added maxhealth unit tag moved block side lookup from AttackUtils to unit block now references unit property not def directly.
7 Years Ago
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