136,275 Commits over 4,444 Days - 1.28cph!

11 Years Ago
SocketHandle for window bars, embrasures and shutters
11 Years Ago
m249 balance + loot
11 Years Ago
Fixed mismatch between volumes under water and refraction Fixed specular below water; added underwater shader Added chromatic dispersion to water refraction; ramped up distortion for low freq waves
11 Years Ago
WIP
11 Years Ago
merge from main
11 Years Ago
fixed some issues with the attachments being offset on the m249
11 Years Ago
m249 not user craftable
11 Years Ago
ak47 ironsight target tweaks
11 Years Ago
VFX WIP
11 Years Ago
Merge from main
11 Years Ago
maxthreads convar defaults to 8
11 Years Ago
merge from main
11 Years Ago
Doorway and window deployables are easier to rotate when placing them
11 Years Ago
armored gibs
11 Years Ago
metal gibs
11 Years Ago
metal gibs meta/prefab update
11 Years Ago
Entity neighbour linking is load balanced on the client
11 Years Ago
stone gibs
11 Years Ago
Deepness based refraction scaling; switched to perlin based high-freq refr; refr disabled in medium quality
11 Years Ago
wood gibs
11 Years Ago
twig gibs
11 Years Ago
ladder uses atlas material
11 Years Ago
backup
11 Years Ago
VFX WIP
11 Years Ago
wider twig window frame, double window frame hinges
11 Years Ago
merge from building_atlases
11 Years Ago
Merge from main
11 Years Ago
Socket cleanup
11 Years Ago
wood_stone_metal atlas update
11 Years Ago
Pillar stability socket
11 Years Ago
high walls moved to atlas material
11 Years Ago
gates moved to atlas materials
11 Years Ago
fixed scope position on the ak47
11 Years Ago
RustNative
11 Years Ago
gates moved to atlas materials cont'd
11 Years Ago
ladder was using MeshLOD which is incorrect given a change of material on LODs
11 Years Ago
merge from main
11 Years Ago
merge from building_atlases
11 Years Ago
merge from main
11 Years Ago
Dummy socket support
11 Years Ago
Foundation step prefab dummy sockets
11 Years Ago
cave greybox basic meshes
11 Years Ago
Stability improvements
11 Years Ago
Merge from main
11 Years Ago
Socket stability factor balancing to keep buildings in existing saves stable
11 Years Ago
Bone knife now throwable
11 Years Ago
VFX WIP
11 Years Ago
Stability fixes
11 Years Ago
Stability warmup adjustments
11 Years Ago
Merge from main