193,567 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Fixed AIDebugger.GetPreviousBestModule causing crash when activeSimTick is 0
8 Years Ago
Entity log window title content fix
8 Years Ago
Fixed AI Debugger NRE
8 Years Ago
Merge from snow_biome_revamp
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
merge from main
8 Years Ago
Quickfix attempt for BoneFollower removal in WeaponOffsetEditor. Savas splat texture metas.
8 Years Ago
Fixed compile error in PlayerModel (forgot a little bit wrt BoneFollower removal).
8 Years Ago
Tweaks
8 Years Ago
update unit panel UI stuff
8 Years Ago
league panel UI prefab
8 Years Ago
main test
8 Years Ago
Rust merge selection (23039, 23040, 23056). Cherry picked changesets up to 23078.
8 Years Ago
Re-baked custom map water textures
8 Years Ago
Water map bake encoding fix
8 Years Ago
Increased resolution of some terrain maps
8 Years Ago
Water map is stored as short instead of float
8 Years Ago
Better terrain map index to coordinate conversion
8 Years Ago
Scientists no longer shoots right through animals.
8 Years Ago
Merged in Diogo's Rust changes (23042. 23045, 23073)
8 Years Ago
google sheet balance implementation
8 Years Ago
Merge in the latest from Main.
8 Years Ago
Fixed player damage not working
8 Years Ago
Fixed ordering issue on vehicle exit, which causes item icons to not update correctly
8 Years Ago
reserach bench only accepts scrap redid research bench ui sell order 'out of stock' displays as grey instead of red display workbench requirements when researching item
8 Years Ago
A lot of changes here, but the main task completed is that a character's UnifiedInventory now only resides in the owner client and server, and not in the proxy.
8 Years Ago
Merge from main
8 Years Ago
Finished two-sided foliage brdf w/ translucency Fixed reflections in core shader set Cleaned up gbuffer encoding backend
8 Years Ago
Corpses should now drop embedded projectiles when they are skinned
8 Years Ago
8 Years Ago
More debugger stuff
8 Years Ago
Added a go to previous module change button in the ai debugger
8 Years Ago
Fixed normal octa encoding for transmission surfaces; touched affected shaders
8 Years Ago
Resized animal bounds. Npc aiming work.
8 Years Ago
Stat types enum generator
8 Years Ago
wip
8 Years Ago
Various human module scoring tweaks
8 Years Ago
Separated movement and action in Animal AI.
8 Years Ago
latest menu WIPs
8 Years Ago
latest menu WIPs
8 Years Ago
More AI steering.
8 Years Ago
Removed bad BuildingDesire.Save override AI designer bits
8 Years Ago
testbox bits
8 Years Ago
Scene stuff
8 Years Ago
Fixed water drinking interaction sometimes not showing
8 Years Ago
Gang buildings are no longer spawned randomly.
8 Years Ago
More human modules
8 Years Ago
AI designer tab persistence, polish and bug fixes
8 Years Ago
Subtracting player models