143,155 Commits over 4,383 Days - 1.36cph!

11 Years Ago
Fixed server.cfg and serverauto.cfg not being run (reading from wrong folder) Server deletes entities on quit
11 Years Ago
Anecdotal optimization
11 Years Ago
11 Years Ago
wall.window.external model tweaks to avoid clipping w/ windows deployables prefabs implementation for vertical and horizontal embrasures
11 Years Ago
Rain 2.3
11 Years Ago
throwables slowed down & do less damage
11 Years Ago
Door placement hack
11 Years Ago
Tool cupboard checks line of sight when attempting to authorize / clear
11 Years Ago
Added projectile stickProbability Tweaked throwable velocity (don't mess with gravity on thrown objects)
11 Years Ago
Throw exceptions if RealmedRemove is set up wrong
11 Years Ago
turret realm remove server contents set to 0
11 Years Ago
Updated RustBuilder
11 Years Ago
Reversed RealmedRemove error throwing bullshit
11 Years Ago
Fixed ironsights not getting fov effects Tweaked recoils Weapons won't fire/aim if a weapon attachment is broken
11 Years Ago
Fixed warnings when shutting down
11 Years Ago
Added socketmod_entitycheck Sockets can supply a phrase to explain why it prevented the build (unused atm) Tool cupboard uses deployer (possible unforseen issues) Tool cupboard can't be deployed within the radius of any other cuboard, even if you have building privlidges
11 Years Ago
Fixed warnings Make server shutdown less freezy (and diagnose)
11 Years Ago
FX WIP
11 Years Ago
Gunshots use localized voice limiting. Remove SoundVoiceLimiter from guns
11 Years Ago
Distant rocket launcher attack sounds
11 Years Ago
Player water movement sounds
11 Years Ago
Door sound timing fixes
11 Years Ago
Thrown hatchet/pick flight sound
11 Years Ago
merge from main
11 Years Ago
gates.external.high refactoring attempt
11 Years Ago
Steam Items have a subcategory Items can define a steam item, is craftable if the player owns it Steam item schema adds store tags Added steam items for new signs
11 Years Ago
UNITY_EDITOR fix
11 Years Ago
models/LODs/COL/Gibs for wood shutters
11 Years Ago
Gate anim fixes
11 Years Ago
Halloween items
11 Years Ago
collision polish (shooting in holes improved) added collisions back
11 Years Ago
merge from main
11 Years Ago
merging changes from gate_anim
11 Years Ago
wood gate lock position fixed
11 Years Ago
Removing old skinmesh gate files that we don't need anymore
11 Years Ago
skin icons
11 Years Ago
Icon tweaks
11 Years Ago
Fixed being unable to build foundation steps going up from triangle foundations
11 Years Ago
UNITY_EDITOR
11 Years Ago
merge from main stone_gate implementation removed some older anim prefab
11 Years Ago
sign icon renders
11 Years Ago
Steam item icons
11 Years Ago
Rain 2.4 Launcher effect tweaks Generator Smoke effect for Vince.
11 Years Ago
Phrases/Manifest/Loottables/Phrases
11 Years Ago
Skin fixes/tweaks
11 Years Ago
Fixed wrong skin count in blueprints
11 Years Ago
Holosight hasn't got condition
11 Years Ago
Gates icons
11 Years Ago
Made external high walls more expensive
11 Years Ago
grenade throw distances unified grenades are a lot more predictable, less bounce, more friction