160,206 Commits over 4,566 Days - 1.46cph!

8 Years Ago
Merge from d11_console_version
8 Years Ago
[D11] [UI] added the ability to switch lights on and off from the inventory and implemented the time remaining
8 Years Ago
[D11][UI] [#327] Attempting to drop an item that has and timed action in progress will finish the action before dropping. The flame thrower should no longer have and adjust modification action
8 Years Ago
Added excavator cabins to excavator scene
8 Years Ago
backup
8 Years Ago
Almost...
8 Years Ago
Excavator wooden cabins / meshes / LODs / prefabs
8 Years Ago
Enabled skin unloading by default if system RAM is close to minimum requirement
8 Years Ago
Removed second grabpass from background blur shader
8 Years Ago
Backup
8 Years Ago
Fixed main menu UI glitch when switching tabs for the first time
8 Years Ago
[D11][Tutorial] merge fix
8 Years Ago
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8 Years Ago
[D11] [Audio] Fix reverb in/out
8 Years Ago
[D11] [Audio] Fix reverb in/out
8 Years Ago
[D11][Tutorial] Fixed GamePhysics trace not using first server side hit
8 Years Ago
[D11] [UI] Flipped microphone check conditional in loading screen.
8 Years Ago
[d11][Audio] Fixed some weird reverb zone configurations.
8 Years Ago
Backup
8 Years Ago
[D11][UI] [#469] Hide Blast Radius when not needed and show fuse length.
8 Years Ago
[D11] Main action name now "harvest" - [D11] PS4 support offline - [D11] Debug timestamp display corrected
8 Years Ago
[D11] [Audio] Adds tweakable reverb in/out speeds for Staff to tweak
8 Years Ago
[D11] [Audio] Adds tweakable reverb in/out speeds for Staff to tweak
8 Years Ago
[D11] fix for various UI problems, the layout optimisation was preventing an initial layout after re-enabling, causing various bugs like #1837
8 Years Ago
[D11][UI] Added fill and attach options to navagation bar when moving items [#832] Fixed issue with mailbox panels [#1086] fixed issue with leather gloves in crafting menu
8 Years Ago
[D11] [UI] Fixed crafting menu grid navigation not wrapping correctly.
8 Years Ago
[D11][Tutorial] merge to #349590 d11_console_version
8 Years Ago
8 Years Ago
[D11][Tutorial] compile fix
8 Years Ago
[d11][Audio] Set up sound definitions for UI Map Zoom loop sounds and Radial menu sub tab fx
8 Years Ago
[D11] [UI] Fixed sort order when switching construction with shortcut keys via building context UI. Moved order by to add option instead of per-frame update.
8 Years Ago
[D11][Tutorial] tidy + shutdown code
8 Years Ago
Remove mouse registration code (UnityButtons)
8 Years Ago
Remove TimeWarning C# code. The empty functions are stripped by the C++ compiler after il2cpp.
8 Years Ago
[D11] Prevent refreshing player info if not logged in to PlayFab
8 Years Ago
[D11] Allow Turrets to be opened whilst they're active (other functions remain disabled)
8 Years Ago
[d11][Audio] New audio clips for map zoom in/out + zoom loops + radial menu sub tab sounds
8 Years Ago
[D11][UI] [#958] Repair bench now filters inventory items for repairable and skinned items. Ensured onInventoryChanged triggers on lootpanels
8 Years Ago
Disable map compression pending fix
8 Years Ago
Fixed main menu inventory refresh performance regression
8 Years Ago
Merge from main
8 Years Ago
Subtracting 34115 (FBX meta file auto updates) for easier merge from main
8 Years Ago
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8 Years Ago
Streamer mode now works with egg leaderboard
8 Years Ago
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8 Years Ago
merge from Easter Event
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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