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Updated cowboy dives and smash
Automated Linux DS Build #205
Removed deprecated ConstructionGrade collision override
Fixed issue with Effects created from EffectSettings assets not passing their settings asset ref into Effect correctly, breaking trigger functionality
Automated Windows Build #205
Automated Linux Build #205
Fixed building skin / socket error when leaving network cell
stairs models, LODs, COLs, ready to place prefabs, textures
Flagged datapack_list & datapack_paths as cheats
Flagged host_framerate as cheat/replicated
Fixed directory traversal in cl_screenshotname
Fixed directory traversal in __screenshot_internal
Removed devshots_screenshot
Temperature is now a Vital again, while Body Heat Generation Modifier is still an Attribute.
Can now access all bool anim params in viewer
Removed SystemInfo.cpp from Renderer
removed can transition to self from a bunch of anims
Updated ignore conf for Renderer module; updated diogo_copy2rust based on garry's
Removed renderer enabled conditional from Renderer module
Renamed Renderer/src/RustNative.h/cpp to Renderer/src/Renderer.h/.cpp
Animator speed/scale test
Merge from conditional_models_2
Merge from conditional_models_2
Minor effect duration refactor, fix for ActionChain drawers not rendering correctly in EffectParametersDrawer
Retired Construction Skin layer entirely
-morale consideration fixed = cavepeople won't flee all the time
Testing build produced by build server
Building deployable updates (retired Construction Skin layer)
Wind generator uses SimpleBuildingBlock
External walls and window bars use SimpleBuildingBlock
-decisionlog stays on agent if pausing and unpausing
-no valid goalplanvariant found logging added to decisionlog(also pops up in best decisions, currently)
Tiny Unit.SetAge scaling tweaks
Saved visual settings and defaulted to low
female and young wolf variations
Building skin updates (empty child object culling)
Building prefab updates (now using PreviewMesh for editor preview)
Server Cull / Client Cull game object tags work once again
Retired ConstructionCollision
Editor construction prefab preview
young and female deer variations