200,154 Commits over 4,140 Days - 2.01cph!
Increased grenade throw power
Updated and added transitions
Codelock is default craft
Pump shotgun spawn is less rare
Gunpowder crafts 2x faster (kind of)
Fixed wrong description text on pumpkin
Restricted sleep command to admins
DS console reports invalid commands properly
made material changes to swamp court to look more painterly.
changed water shader to have 3 colours
tweaked fog colour and values
tweaked lighting to match concept
added reflection probe and adjusted lighting to fit
- Moved stuff out the way
checking in the baseball riot helmet
Campfire furnace loot panel has on/off button
Item that is being burned in campfire/furnace shows a fire icon
Can't select fuel in miner hat/candle hat or water in bottles (was confusing)
Can drink from the water catcher loot panel
Can't drag and drop water from warter catcher
Burning wood creates less charcoal
Fixed footsteps playing after stopped moving
Crouched players move silently
Less + slower viewmodel bob for crouched players
Fixed items dissapearing when dropped onto wooden boxes
* Fixed SWEPs not being fried by some NPCs
* Fixed the "Setting Holdtype to empty string" problem
* Added 3 new backgrounds from the last 3 update posts
▊ ▆▊▊▇▌ ▆▇▋▄▅▅▉ ▊▍▅▇█▄ ▆▆ ▄▋▅ ▋▅█▇▍▊ ▅▄▊
FOR FUCK SAKE workerbot tweak
tweaked swamp court textures to be more contrasting
added node for reflection to swamp court water shader
Lightened character textures and added new char shader. WIP.
added ian's water script to swamp_court water
Fixed smartobject_test scene
Fixed being able to parent server entities to client entities in the editor
Fixed timed explosive not attaching properly sometimes in the editor
Timed explosive only damages the block it's placed on and players/ai in the blast radius
modified swamp water shader
Updated char shader to better fit with Swamp Scene. Added to Igor's racket.
Added new Igor & Mavis selection anims
Adding new Igor & Mavis selection anims