199,995 Commits over 4,140 Days - 2.01cph!
Long sleeved shirt and pants highpass, mask
Don't let them in the server if family share owner is banned
Don't let them in the server if family share owner is banned
added new wild west geometry to unity. setting up new materials and lighting
created new wild west layout
Fixed hapis tunnel layers
Ran scene2prefab all
Fixed UI bugs (sort of), sorted out networked destroy, refactored helditem stuff.
Added LocalClock (same as SynchronizedClock, but without the synchronized bit)
Spawn group now uses LocalClock
Fixed some radtown barrels spawning underground
Moved Spawnable to the same folder as SpawnPopulation
Changed holdtype & adjusted position of player crossbow prefab
Updated Mavis flying anims
Merge from radtown-spawn-refactor
Fixed floaty airfield hangars and warehouse
Biome editor material library improvements.
Enabled TOD Scattering on player camera prefab again (whoops)
Bridge material and parts tweaks
updated AssetGallery test scene.
Making skins for building blocks more straight forward, less magic
sockets work with deployables
survey charge creates a crater, & mining equipment snaps to it
GrassSpawn/DecorSpawn Biome integration
Temperate biome tweaks and some manual (ew) foliage material fixes.
Fixed constant reimporting when pressing play or saving
Basic prefab caching for DecorSpawn
FoliageTools cleanup and fixes for duplicat material creation
bridge material and model updates
fixed placement of mining quarry
fixed bug with planner trying to play an effect after it had destroyed itself
protocol++
!added crossbow for alex to fix
Updated bone, wood, and roadsign armor for better fit, collision, clipping, skinning, etc.
Fixed construction and deployable placement check regressions caused by the layer refactor
Fixed TweakUIMultiSelect initial state
Updated the crater texture to match variety or ground types better. Also dithered the alpha to fade out smoothly.
Tweaked god ray color around dawn and dusk
Fixed beachside trees being allowed to spawn on cliffs
Views can be updated automagically from their source assets in BoforeEditor
Added third TrackIR rotation axis
Special handling for Unit and Building view updating in Before Editor
Attraction points, attraction socket