223,524 Commits over 3,684 Days - 2.53cph!

6 Years Ago
tweaked fuse enemy aoe attack fuse glass break sfx changelog
6 Years Ago
Compile fixes (water well, storage container)
6 Years Ago
admire updates
6 Years Ago
Merge from save156
6 Years Ago
more wip career Ui
6 Years Ago
Effect recycle times
6 Years Ago
Bundles
6 Years Ago
Manifest
6 Years Ago
Network++ Save++
6 Years Ago
Removed weird terrain modifiers from small forest rocks
6 Years Ago
More water well c topology texture
6 Years Ago
Fixed water texture dimensions on water well c
6 Years Ago
Fixed biome texture dimensions on water well c
6 Years Ago
Another one
6 Years Ago
Fixed topology texture on water well c
6 Years Ago
Scene2Prefab water wells (terrain references)
6 Years Ago
Merge from main
6 Years Ago
Updated root macOS Steam lib
6 Years Ago
moved movement range to unit tags
6 Years Ago
Merge from main
6 Years Ago
moved block values to unit tag system
6 Years Ago
fixed laser spawning too many particles when slowmo fuse wall repulsion circles fuse enemy line bullet impact effect
6 Years Ago
Added base building tutorial added base upgrade tutorial added door/lock tutorial added storage tutorial added tool cupboard tutorial added bow / hunting tutorial added armor tutorial added furnace craft tutorial added machete tutorial
6 Years Ago
Unsaved stuff
6 Years Ago
Boilerplate for new ship route system WIP route selection UI
6 Years Ago
World spawn wip Cleanup Plugin
6 Years Ago
Scene backup
6 Years Ago
Fixed pause menu opening and closing from the same button press
6 Years Ago
water well shader updates water well usability updates
6 Years Ago
Removin' more character refs
6 Years Ago
Fixed incorrect upgrade construction value on Basic Wooden Hut
6 Years Ago
More conversion to remove character refs
6 Years Ago
fuse wall studs fuse glass, boss moves a bit fuse glass shader tweaked fuse glass explosion fixed lasers not hitting pixels on the edge of a pxc fuse boss bobs more as it loses pixels
6 Years Ago
merge from main
6 Years Ago
Fixed stockpile units goal using stockpile items filter (needs different conditions)
6 Years Ago
Tried to fix an NRE in Desire.Fulfill()
6 Years Ago
Spectating fix
6 Years Ago
Testing and fixing some bugs
6 Years Ago
Added custom/simple water shader (std refraction + anim)
6 Years Ago
Minor error fix
6 Years Ago
Making spectators a character type was a mess. Too many places where something wants a character, but only if it's a real physical character and NOT a spectator. Separated them but gave them a common base interface as well.
6 Years Ago
Turned off evaluate single entity per type in breed goal (need to check multiple units for breeding)
6 Years Ago
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6 Years Ago
Fixed "warp to (0,0,0)" bug when spawning Scientists in a new cover point volume.
6 Years Ago
Builder component WIP
6 Years Ago
Updated Scientist spawn points for Military Tunnel.
6 Years Ago
Fix clothing attachments
6 Years Ago
rebuilt plugins
6 Years Ago
Cherry picking 25161
6 Years Ago
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