225,833 Commits over 3,714 Days - 2.53cph!

7 Years Ago
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7 Years Ago
island 1 tinkering
7 Years Ago
Safety first; fix for index out of range
7 Years Ago
Cherry picking 22194
7 Years Ago
Fixed stack trace red text in main menu because fuck me
7 Years Ago
Octopus turrets now use CoreControllers
7 Years Ago
Fixed sprite and brush models culling when occluded with custom depth enabled
7 Years Ago
Planet borders are now constant width
7 Years Ago
flare effect added to searchlight searchlight cost reduced
7 Years Ago
CoreData now refreshes when a referenced base changes Removed border from CoreData files PixelGroups can now have CoreControllers
7 Years Ago
Trans map surfaces generate double sided collisions. AssetCache++
7 Years Ago
Move query buffer resize to the right place
7 Years Ago
merge into main
7 Years Ago
rebuilt dlls
7 Years Ago
merge from main
7 Years Ago
skin approval small trout provides 8 animal fat upon gutting reduced bone armor cost to 1 rope instead of 2 halved leather cost of hide armor
7 Years Ago
Fixed missing planet link
7 Years Ago
Logging tweak
7 Years Ago
Added Howie's octopus eye
7 Years Ago
Add / remove points
7 Years Ago
Added depth bias for coverage query tests
7 Years Ago
mp5
7 Years Ago
fixed helicopter spotlight being too dark added flare to helicopter spotlight
7 Years Ago
removed debug calls
7 Years Ago
Planet / Core refactor
7 Years Ago
Fixed warning vuejs
7 Years Ago
exhausted anims inmprovement
7 Years Ago
Weapon selection fixes
7 Years Ago
Possible fix for hl1 brush models in incorrect location in multiplayer
7 Years Ago
finished rock trap, more modules, etc.
7 Years Ago
Fixed coverage queries collection handling
7 Years Ago
reduced stone pickaxe cost
7 Years Ago
Started building collision generator
7 Years Ago
Probably fixed the last of the list issues
7 Years Ago
Formatting
7 Years Ago
html - merge recieved arrays using "Id" as the key Ractive update, anim fixes Merge branch 'master' of SandboxGame
7 Years Ago
Fixed glass material not rendering to custom depth buffer
7 Years Ago
Added DebugEx.Log to write to log file without stack trace Game startup logs and console commands no longer spam stack traces into game log
7 Years Ago
More item description updates and fixes
7 Years Ago
Fixed more prop materials
7 Years Ago
Fix props material dependencies
7 Years Ago
Added skinned body hair and committing male hairstyle 1, female hairstyle 1 and facial hair style 1 to hair branch.
7 Years Ago
Tweaked snow mound terrain anchors
7 Years Ago
Moved core graphics Updated LevelSelect/default.json First draft of new planet link style
7 Years Ago
Missing change in last commit
7 Years Ago
Missing shotgun viewmodel materials. Meshes look for material dependencies in any addons. fuck
7 Years Ago
Update bindinggen
7 Years Ago
Don't use move
7 Years Ago
Merged from main
7 Years Ago
More navmesh grid optimizations.