223,523 Commits over 3,684 Days - 2.53cph!

7 Years Ago
bSoftwareLighting = false for Hammer
7 Years Ago
roads updated
7 Years Ago
merge from foli
7 Years Ago
Fix input issue in CLIENT+SERVER mode
7 Years Ago
merge from main
7 Years Ago
Batch drawing of vertices for CMapSolid in Hammer
7 Years Ago
Minor edits. Rebuilt protobuf proj.
7 Years Ago
Turning interp clock debug off
7 Years Ago
Get variable interpolation clock to set a value earlier. Not a server perf fix, just less stuttering on clients with lots of lag
7 Years Ago
Improved performance when rendering translucent objects in Hammer
7 Years Ago
trim selected pixel range clipboard
7 Years Ago
Merging in from main
7 Years Ago
Don't print BOTH save messages
7 Years Ago
Add revision info to server console
7 Years Ago
lighting tweaks and concet art tests added reflection probe and skybox, tweaked gun position starting on concept art for ui, created node grid and most nodes
7 Years Ago
Removing WaitForEndOfFrame use on the server. This is currently broken in batchmode in the latest version of Unity. Bug here: https://issuetracker.unity3d.com/issues/waitforendofframe-doesnt-execute-in-batchmode-on-built-project
7 Years Ago
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7 Years Ago
WIP new weather/seasons UI widget, related seasons and weather event refactoring
7 Years Ago
Don't try reloading the UI if we're quitting. It'll be null now anyway.
7 Years Ago
compiled global dll
7 Years Ago
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7 Years Ago
3rd person player anim tweaks
7 Years Ago
Fixed
7 Years Ago
Updates
7 Years Ago
Forgot to commit this from the office
7 Years Ago
Updated packages
7 Years Ago
Compile fix
7 Years Ago
Criminals don't get welfare in jail.
7 Years Ago
Updated Data
7 Years Ago
Fixed website settings Create project fixed Periodgraph widget
7 Years Ago
Near violence fix
7 Years Ago
Removed file
7 Years Ago
Ignore VS
7 Years Ago
Corpse despawn time scales with the rarity of the contained items
bot
7 Years Ago
Automated Windows Build #18
7 Years Ago
Change how HitResult is used, gotta fix unresolved external
7 Years Ago
Fixes #32
7 Years Ago
:octocat: Added .gitattributes & .gitignore files NodeShooter initial checkin
bot
7 Years Ago
Automated OSX Build #18
7 Years Ago
Automated Linux DS Build #18
7 Years Ago
Automated Linux Build #18
7 Years Ago
7 Years Ago
7 Years Ago
Seeds are considered "common" instead of "rare" and despawn faster when dropped
7 Years Ago
Constructors on unreal types shouldn't be allowed
7 Years Ago
Sort of tarted prison up a bit, chat message fade.
7 Years Ago
Prison logic
7 Years Ago
Dropped items despawn about two times slower
7 Years Ago
Overgrowth texture desaturation on the yellow range and overall brightness increase Terrain grass texture sat increase mid yellow/red Grass splat color tweaks, Overgrowth tint color tweaks
7 Years Ago
Debris / ragdolls and shit no longer prevent you from picking up / interacting with objects behind them