193,782 Commits over 4,079 Days - 1.98cph!

9 Years Ago
Re-exported Lion-El anim set & character fbx, updated .metas
9 Years Ago
Merge from main
9 Years Ago
replaced atmospheric music 16
9 Years Ago
Stability improvements
9 Years Ago
Definitions, batching + KDTree etc.
9 Years Ago
added light cookie animation script to light and cookie textures. modified temple court stones texture and changed court lines to metallic. added new court net lights. added some test roots
9 Years Ago
added early roots to temple court. added light cookie textures
9 Years Ago
p4 Updates Fixed resolution issue
9 Years Ago
- renamed player prefab to just PlayerShip and removed some old related code
9 Years Ago
- Boss fight fix
9 Years Ago
- Played missions are now tracked, and the mission generator will try to pick a new one, until it needs to recycle old ones
9 Years Ago
Derived managed entity classes (Player)
9 Years Ago
- Defaults
9 Years Ago
- Camera changes: Camera will now only go higher when there's enemies around, not dip back down. When no enemies remain, 5 second timer before camera lowers to default position. Fixed a bug where the player's own position was included in entity position tracking list.
9 Years Ago
Fixed music 18 underscores
9 Years Ago
Fixed Mavis racket
9 Years Ago
Added Need For Food consideration to Harvest Food DSE
9 Years Ago
YAMfM
9 Years Ago
Added atmospheric music 18
9 Years Ago
StatLinkerBasic creates instances of StatLinkerOperation from StatLinkerOperationParameters stored in settings
9 Years Ago
- Increased chance of shield drops across all enemies/turrets/barrels - Added missing lootdrop/loottable components to some turrets
9 Years Ago
- Sort order of loading screen
9 Years Ago
- Rotating turrets now have 50% chance to rotate in either direction
9 Years Ago
9 Years Ago
merge fixes
9 Years Ago
9 Years Ago
9 Years Ago
cave greybox basic meshes
9 Years Ago
9 Years Ago
9 Years Ago
Subtractive
9 Years Ago
Subtractive
9 Years Ago
xlink update
9 Years Ago
Subtractive
9 Years Ago
Stat revert
9 Years Ago
Updated xlink
9 Years Ago
StatLinker revert
9 Years Ago
Subtractive #2451
9 Years Ago
Stat Event cleanup
9 Years Ago
Merge
9 Years Ago
Merge
9 Years Ago
Merge
9 Years Ago
YAMfM
9 Years Ago
Ignores
9 Years Ago
HumanEditor for some stat debug
9 Years Ago
- EntityAnimation now broadcasts a message when it BaseEntity is activated or deactivated - Laserbeam turrets now flash when activating and don't hurt the player until they're fully armed
9 Years Ago
Fixed low power serves
9 Years Ago
Fixed right hand HUD character offset
9 Years Ago
YAMfM
9 Years Ago
Foundation step prefab dummy sockets