166,418 Commits over 2,863 Days - 2.42cph!

7 Years Ago
Merge branch 'master' of arcade
7 Years Ago
Updated README.md
7 Years Ago
Updated README.md
bot
7 Years Ago
Linux Build 215
bot
7 Years Ago
Windows Build 131
7 Years Ago
More FreeType build error fixes for OSX
7 Years Ago
Added missing overlays to terrain's water reflection
7 Years Ago
Moved new water reflection shader into a Resources folder; was broke on client build
7 Years Ago
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7 Years Ago
Fixed fog rendering in water reflections; also switched reflections to a faster/simpler replacement shader
7 Years Ago
Spawning Enemies from Saved State
7 Years Ago
Spawning Enemies from Saved State
7 Years Ago
Fixed GridManager loading flipping incorrectly.
7 Years Ago
Fixed GridManager loading flipping incorrectly.
7 Years Ago
Added StateLoad/StateSave to GridManager. Started to Load/Save GameStage for Mazing.
7 Years Ago
Added StateLoad/StateSave to GridManager. Started to Load/Save GameStage for Mazing.
7 Years Ago
Fixed atmospheric blend locking inspector values during play mode
bot
7 Years Ago
LinuxDS Build 114
7 Years Ago
Fixed and consolidated PVT layer masking; not final, pending feedback from artists Added auto PVT cache reset on cache aware material param change; edit-mode only workflow tool; exposed as PVT_Control.cacheReset
7 Years Ago
Implemented State Save/Load for Mazing EnterScoreStage and HighscoreStage
7 Years Ago
Implemented State Save/Load for Mazing EnterScoreStage and HighscoreStage
bot
7 Years Ago
Windows Build 130
7 Years Ago
Generates end caps properly again.
bot
7 Years Ago
LinuxDS Build 112
7 Years Ago
Complete fix for gmake not recognizing changes to game resources.
7 Years Ago
Complete fix for gmake not recognizing changes to game resources.
bot
7 Years Ago
Linux Build 213
7 Years Ago
More FreeType Linux and OSX error fixes
7 Years Ago
Added missing file required by FreeType
7 Years Ago
Temporary fix for resource file updates not triggering a rebuild with make.
7 Years Ago
Temporary fix for resource file updates not triggering a rebuild with make.
7 Years Ago
Fixed a mistake in premake5.lua that apparently didn't break anything somehow.
7 Years Ago
Fixed a mistake in premake5.lua that apparently didn't break anything somehow.
bot
7 Years Ago
Windows Build 129
bot
7 Years Ago
Linux Build 210
bot
7 Years Ago
LinuxDS Build 110
7 Years Ago
FreeType compiling test
7 Years Ago
Improved the distant texture scaling on terrain. Aka. no more massive ground textures.
7 Years Ago
Updated premake5 script to automatically detect platforms.
7 Years Ago
Updated premake5 script to automatically detect platforms.
bot
7 Years Ago
OSX Build 185
bot
7 Years Ago
Windows Build 128
7 Years Ago
Moved GameAPI.BudgetBoy (because why the hell not)
7 Years Ago
Moved GameAPI.BudgetBoy (because why the hell not)
7 Years Ago
Merge branch 'master' of arcade into js-scripting
7 Years Ago
Merge branch 'master' of arcade into js-scripting
7 Years Ago
Mesh() now accepts a material as its first argument, should be the material the mesh is intended to be rendered with Started implementing NWVar2 proxies
7 Years Ago
Split solution into groups.
7 Years Ago
Split solution into groups.
7 Years Ago
Fixed unreliable API assembly resolution.