223,972 Commits over 3,684 Days - 2.53cph!

7 Years Ago
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7 Years Ago
Menu fuckery
7 Years Ago
Set jenkins to 5.6.1f1
7 Years Ago
set global ui active again
7 Years Ago
Compile fix (bad unused directive)
7 Years Ago
Tile highlights now get parented and positioned with the tile colum in TileView::SetHeight()
7 Years Ago
fix
7 Years Ago
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7 Years Ago
some cleanup
7 Years Ago
Fixed shitloads of warnings.
7 Years Ago
Awards go to unique units first then uses duplicate units if they have awards and we're below the requested award amount
7 Years Ago
Anim controller/anim on awards
7 Years Ago
Upgrade to 5.6.1 Deleted UnityVS folder cus it was breaking stuff with new version and doesn't seem to be needed anyway?
7 Years Ago
impulse 200 no longer crashes without an active weapon
7 Years Ago
more
7 Years Ago
basic anim controller and anim setup for game outcome
7 Years Ago
award panels appear at intervals and have a sound event
7 Years Ago
Various
7 Years Ago
Crowd NRE fix for when a unit gets killed by tile fall
7 Years Ago
Added smoke position offset vector3 so smoke pos can be tweaked per unit
7 Years Ago
Terrible placeholder smoke effect gets activated/deactivated based on health != maxhealth
7 Years Ago
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7 Years Ago
fixed dynamic easing of danger slowdown
7 Years Ago
update unity version
7 Years Ago
Set victory/defeat text colour to be the mathing team colour-ish
7 Years Ago
SetDestination no longer relies on Navigation callbacks
7 Years Ago
Fix for awards from previous games not being remoed form award UI
7 Years Ago
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7 Years Ago
Debug stuff, testing usable flag change
7 Years Ago
Added debug drawer for ItemAttachments ItemAttachments toggles IsUsable on the entity being attached or detached
7 Years Ago
Added "Is Raw" condition to Find Cookable filter
7 Years Ago
Let's not have a class with a different name from the filename...
7 Years Ago
words
7 Years Ago
Award definitions can now replace %k with singular or plural keyword Updated all award definitions to support singular and plural
7 Years Ago
topo tweaks
7 Years Ago
wip
7 Years Ago
east side improvements
7 Years Ago
.
7 Years Ago
removed the 0.3 delay in PlaceHolderAttackView that made units with placeholder attack effects feel sluggish
7 Years Ago
Awards are sorted by unit id first, so only one award is picked at random per winning unit CombatTracker now directly stores a list of unit ids that get killed Fixed assists award processor not checking if the enemy units actually got killed eventually (and therefore not actually being an assist)
7 Years Ago
CookCookableItem can now read the Item key
7 Years Ago
Autonomous eating meat on stick AI WIP. Any Target Filter blackboard write is now considered a BehaviourChain target. Keep Desire fulfillment checks for attached items. Probably other shit.
7 Years Ago
character transform fixed
7 Years Ago
Added Blackboard.Contains
7 Years Ago
dodge tweaks, input tweaks, level stuff, etc
7 Years Ago
broken tile detail meshes progress backup on office interiors
7 Years Ago
Desires.GetFromPool logging typo
7 Years Ago
settings button Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
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7 Years Ago
Fixed a bad !=