193,566 Commits over 4,079 Days - 1.98cph!

10 Years Ago
FOR FUCK SAKE flying height !A room prefab with height test variation FOR FUCK SAKE foom prefab floor setup FOR FUCK SAKE adjust camera background and far clip plane !A factory modular piece variation
10 Years Ago
Fix hitmarker not being impacted by volume slider
10 Years Ago
Fix viewmodel sounds not switching to first person correctly
10 Years Ago
Fix some impact sounds playing twice
10 Years Ago
Toggle building collider after setting its mesh (to refresh it in the physics system) Cache building collider bounds (in case the collider is disabled)
10 Years Ago
camera tweaks (no more cursor zoom) added Cliffside topo
10 Years Ago
PlayerCameraEffects dynamic shadow distance tweaks for readability Exposed some vars as ShowOnly in PlayerCamera
10 Years Ago
Added batching.colliders server convar
10 Years Ago
Temp fix for SoundPlayer error
10 Years Ago
stashes decay after 3 days of inactivity protocol++ save++
10 Years Ago
Unparent child Sound when returning a SoundPlayer to the pool
10 Years Ago
Catching a null thingie that happened once during testing.
10 Years Ago
mo rock
10 Years Ago
rocks again
10 Years Ago
rocks 2015, human save
10 Years Ago
Fix sounds recycling early when triggered rapidly
10 Years Ago
added dig effect
10 Years Ago
Fixed NRE in weapon reload
10 Years Ago
Server NRE
10 Years Ago
Human male rig tweak, re-skinned, new anims
10 Years Ago
Human male updated + crappy hunger + tired emote anims
10 Years Ago
added small stash
10 Years Ago
On server start, first load the save, then batch colliders and then run stability (with physics frames inbetween)
10 Years Ago
Owl backhand dive
10 Years Ago
beacon hold grenade anim updates
10 Years Ago
and lots more
10 Years Ago
Updated and cleaned the generic meat maxfile
10 Years Ago
Fixed arrow world model LODs
10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
new rocks WIP, gizmos file
10 Years Ago
working on lava cogs texturing
10 Years Ago
Adding a rotated version of small_stash
10 Years Ago
Fixed arrows being almost impossible to fire through window bars
10 Years Ago
- More
10 Years Ago
feasability test
10 Years Ago
Manifest - include all prefab names
10 Years Ago
- Part 2
10 Years Ago
Updated position of a load of melee weapon view models
10 Years Ago
Fixed UIWidget.Deactivate doing shit when the widget is active Added CameraTarget component and some basic handling for target modes, currently using a placeholder gizmo when the camera is orbiting
10 Years Ago
Patrol Helicopter Gibs unique collisions - Gibs re-export
10 Years Ago
- Part 1 of refactoring skill definition/point XML definitions to be more generic so it can be used for shop/upgrades and anything else
10 Years Ago
10 Years Ago
Added road prefabs. Upgraded to new Arc. FUCKED OFF OLD ARC.
10 Years Ago
Minor fix to DM.
10 Years Ago
tone down the player flinch animations.
10 Years Ago
Third person reload sounds should work again
10 Years Ago
Gunshot/explosion volume ducking tweaks
10 Years Ago
Tone down wounded heartbeat loop a bit