224,853 Commits over 3,714 Days - 2.52cph!

7 Years Ago
Added state hash and state hash parity diagnostic values to do some divergence checking in replays while keeping file size down
7 Years Ago
Blog alternate view ctrl+s works on some forms (need some unification)
7 Years Ago
explosion debris can now be colour coded
7 Years Ago
decal motion vectors
7 Years Ago
Rocket factory progress
7 Years Ago
Floor/wall decals now get random scale and rotation
7 Years Ago
Fixed music not playing when restarting a replay
7 Years Ago
Fixed game state trigger not working
7 Years Ago
Added GPS for new map
7 Years Ago
Lighting strike tweaks
7 Years Ago
Client destroys all prefabs and non globals
7 Years Ago
Fixed combat
7 Years Ago
rocket paneling, thermal cloth, metal_panels_b generic textures
7 Years Ago
Fixed robot laser replay divergence
7 Years Ago
Removal of excess best combat ability selectors
7 Years Ago
Blog alternate view mode
7 Years Ago
More blackboard copy fuckery
7 Years Ago
▊ █▌▌▅▉▄ █▊▌▇▊▉
7 Years Ago
decals on tile walls
7 Years Ago
No comment
7 Years Ago
Fixed blackboard again
7 Years Ago
Fixed Blackboard.Copy not working. Removed stupid keystates thing Fixed PlayerController move commands being sent twice
7 Years Ago
changed the order of GetNeighbourTiles() to hopefully be N,E,S,W
7 Years Ago
DataAsset logging methods, debug string prefix cleanup Actions.SetCombatTarget uses Blackboard.Get, logs failure Replaced all external blackboard[] usage with .Get method
7 Years Ago
Made NetworkEntity inspector look nice.
7 Years Ago
moved scorch/decal stuff out of TileView and into new TileScorchDecals
7 Years Ago
Rocket factory prefabs / scene changes
7 Years Ago
Templates
7 Years Ago
Moved sass generation to data Commit options
7 Years Ago
correct h2 usage Updated data Using commit options
7 Years Ago
updated burner attack to better match fx
7 Years Ago
fixed the logging
7 Years Ago
more dank logging (gwan)
7 Years Ago
Another indeterminism fix
7 Years Ago
Let's not play audio for RandomFXSpawner FX if it doesn't actually have audio
7 Years Ago
▄ ▋█▊▆ ▆▅█▌█▊ ▊▍▌█▍ ▇▇█▄
7 Years Ago
decal scale range
7 Years Ago
▅ ▆▌▄▅▄ ▄█▅▆▅▆▇ !▍ ▌▆▆▊█▌█▄█ ▄▍▄▇▉ ▌▅▄▅▆▍ !▇ █▉▆▇▅ ▍▊▄▍▆▇ ▉▆▌▍▍▉▍█
7 Years Ago
Terms, footer
7 Years Ago
Rocket factory backup
7 Years Ago
Base64 encode preview
7 Years Ago
Base64 encode the cookies
7 Years Ago
Flamethrower now child of muzzle Fix for burner flamethrower not scaling correctly when child of muzzle Set rough position of attack anim event on burner
7 Years Ago
Style link fixes
7 Years Ago
Client doesn't get to do any generation or level loading in listen server mode.
7 Years Ago
Anim event script to turret
7 Years Ago
merge burner anim branch to main
7 Years Ago
merge from main
7 Years Ago
Fixed another cause of indeterminism
7 Years Ago
Updated attack to avoid clipping