224,039 Commits over 3,684 Days - 2.53cph!

7 Years Ago
fix building placement gound alignment
7 Years Ago
combat anim sfx
7 Years Ago
Fixed EntityComponentLayout.CombatAbilityParameters NRE
7 Years Ago
Removed the old hazmat from deathmatch loot table. Added the new one.
7 Years Ago
NRE fixes
7 Years Ago
Senses debug under debug flag control
7 Years Ago
Cleaning up how ragdolls are enabled/disabled Fixed issues with InteractionPosition editor Fixed missing interaction position data on pine trees
7 Years Ago
Fix
7 Years Ago
Moved StatManipulators list into ActionSettings. Changed ActionSettings Reset to be virtual rather than abstract. Construct Building will now spend some stamina via Stat Manipulators.
7 Years Ago
Fix
7 Years Ago
more combat vox stuff
7 Years Ago
Hacky fixes for self-targetting bug
7 Years Ago
combat vox
7 Years Ago
Fixed possible NRE in LootSpawn
7 Years Ago
Added colliders
7 Years Ago
running vox to anim
7 Years Ago
Avatar clicks are ignored if the emote buttons are visible
7 Years Ago
Encumbered effects need to tick over stamina in order for it to affect temperature.
7 Years Ago
female running vox
7 Years Ago
Merge furniture
7 Years Ago
quit error fix, price adjustments
7 Years Ago
Disabled prefab info debug
7 Years Ago
Emote sound
7 Years Ago
Network++
7 Years Ago
Reduced max client side rock scale (allows stricter AH)
7 Years Ago
Keep last killer ID when switching servers
7 Years Ago
Fix for file access when testing with multiple clients
7 Years Ago
Items/Attachments cleanup, should fix negative carry weight
7 Years Ago
Version bump
7 Years Ago
turn banner error fix
7 Years Ago
Getting init+load order working correctly in all situations: Server load, client join, client join while another client is in a vehicle, server save/load while clients are in vehicles. Hopefully all are good now. Plus some minor fixes.
7 Years Ago
Added a bit more variation to item weight, that it might affect encumbrance and stamina usage a bit more interestingly.
7 Years Ago
Fixed error when clicking an avator in editor modes
7 Years Ago
Fixed encumbrance simulation and application of its related effects.
7 Years Ago
Commander platform fix (again)
7 Years Ago
Testbox Nospawns need a MapCamera to not go haywire with errors (copied in the one from Testbox).
7 Years Ago
What's new data file
7 Years Ago
Steam Items
7 Years Ago
Adding no gravel/beam variants of rail tracks + prefabs scene update
7 Years Ago
Analytic fixes
7 Years Ago
lerp newRootPosition and transform.position to stop camera snap when ragdolls getup
bot
7 Years Ago
Automated Windows Build #732
7 Years Ago
Fixed analytics
7 Years Ago
hid alleyways that do not connect fixed collision on 8b
7 Years Ago
giant floodlights model, LODs, COL,Prefabs
bot
7 Years Ago
Automated OSX Build #731
7 Years Ago
made human ragdolls a bit better
bot
7 Years Ago
Automated Windows Build #731
7 Years Ago
Automated Linux DS Build #731
7 Years Ago
Automated Linux Build #731