198,677 Commits over 4,140 Days - 2.00cph!

bot
10 Years Ago
Automated Windows Build #10
10 Years Ago
Cleaning
10 Years Ago
Basic floorplan drawing implemented.
10 Years Ago
- Decreased the suck-in range of energy batteries so the player has more risk to collecting them mid-fight
10 Years Ago
- Enemies now have the ripple effect again (only spikey thigns had it) - Shield pickups in - Enemies have 1% chance to drop shield - Crates have 2% chance to drop shield
10 Years Ago
Cleaning
10 Years Ago
Re-assign the DecisionContext.Target earlier in DM
10 Years Ago
Agent+DecisionMaker grabs the nearest SOC child
10 Years Ago
updated flowmaps to work with net on lava court
10 Years Ago
▌▍▍▌▄ ▊█▋▆▅ ▊▄ ▍▋▉▅▉▉▇▌▄▉▋▇▊▅▆▄▊▉▇▊▌ ▌▋▄▉▆▋▊▆▅█▄█▉▇. ▉█▆▉▉▆▉▇ ▇▆▊ ▆▌█▇://▅▋▌▍.▅▅▍█▊▆▋▋▉.▌▅▊/▍▅▌▊▉█/▍▋▇-▇█
bot
10 Years Ago
Automated Windows Build #9
10 Years Ago
▍ ▉▇▆▍█▇ ▌▉▌▄▊▇/▋▍█▇▋/█▊▇▄▄▄▌/█▍▆ ▆▅▄ ▅▊▌█ ▅▅▊▅ ▋▌▋▉ ▇█▆▍▉▊▉
10 Years Ago
- and the coin trail...
10 Years Ago
- Changed currency stuff to yellow/gold
10 Years Ago
███▍▆▄▊ ▇▍▄▆ ▍█ ▇▄▇
10 Years Ago
Updated ignores
10 Years Ago
Cleaning up
10 Years Ago
Setting up the building editor...
bot
10 Years Ago
Automated OSX Build #8
10 Years Ago
texture size changes
10 Years Ago
- Rooms now store a list of their spawn locations before deleting the spawner scripts - BaseEntities that are spawned by a room now keep a reference to their parent room
10 Years Ago
BOOOOM
bot
10 Years Ago
Automated Windows Build #7
10 Years Ago
SteamManager init derp
10 Years Ago
Moved some GModDataPack Warnings to DevWarnings to prevent exploit
10 Years Ago
Updated ignores
10 Years Ago
Refactoring
10 Years Ago
- Area1 budget multiplier 0.75->1
10 Years Ago
- BaseProjectile can now set it's own effect volume - Reduced player weapon shoot + impact volumes
10 Years Ago
Campfire "prevent building" collider no longer reaches beneath the campfire
bot
10 Years Ago
Automated Windows Build #6
10 Years Ago
- Added an aiming guide that's always visible when firing
bot
10 Years Ago
Automated OSX Build #5
bot
10 Years Ago
Automated Windows Build #4
10 Years Ago
bot
10 Years Ago
Automated Windows Build #3
10 Years Ago
▍▌▌'▊ ▆▆▉ ▇▊▅▉ ▅▉▋█▄
10 Years Ago
Adding Building Editor.
10 Years Ago
Fixed projectile seeding Network++
10 Years Ago
MusicManager randomises music using time/weather/mood tagging system
10 Years Ago
- Further reduced health of turrets - Turrets now have a chance to drop cash as well, and drop slightly more cash than other stuff
10 Years Ago
MusicClip tag creation from filenames
10 Years Ago
SteamManager + MusicManager stuff
10 Years Ago
10 Years Ago
Implemented basic lot generation
10 Years Ago
Renamed all the music to match tags from google drive
10 Years Ago
Owl death anim
10 Years Ago
Added atmospheric music 14
10 Years Ago
Some source files.
10 Years Ago
Disabled voice limiter priority sorting (the priorities don't make a lot of sense at the moment, back to FIFO for now)