175,810 Commits over 3,014 Days - 2.43cph!

8 Years Ago
made a bunch of tweaks to the 3rd person bow and hatchet animations
8 Years Ago
Moved the tree billboard generation scene from art branch.
8 Years Ago
Reduced font character size and added support for up to 256 different characters.
8 Years Ago
Reduced font character size and added support for up to 256 different characters.
8 Years Ago
Implemented text rendering.
8 Years Ago
Implemented text rendering.
8 Years Ago
Added barebones of the terrain carving system Fixed a few accidental soft tab indentations I commited (switching editors is hard :>)
8 Years Ago
anim updates
8 Years Ago
holdtype folder moves
8 Years Ago
deleting erroneous holdtype files
8 Years Ago
holdtype anim source updates
8 Years Ago
rig folder moves
8 Years Ago
Prepping plains trees.
8 Years Ago
Added city zone base class. You'll inherit this to make different types of zones (parks, residential etc.)
8 Years Ago
Changed the way splines are calculated again hopefully making it easier to access from elsewhere so that they don't have to be recalculated more times than are necessary.
8 Years Ago
Improved compiler error notifications and added a build script for the test game.
8 Years Ago
Improved compiler error notifications and added a build script for the test game.
8 Years Ago
Icon updates
8 Years Ago
Added revolver world model
8 Years Ago
Added Icon render scene Fixed some materials
8 Years Ago
Added game packager build to resources.
8 Years Ago
Added game packager build to resources.
8 Years Ago
Rewritten package compiler.
8 Years Ago
Rewritten package compiler.
8 Years Ago
Added hatchet player deploy / holster anims
8 Years Ago
Renamed basic_torso_LOD0 to burlap_shirt Added burlap shirt item
8 Years Ago
More DLLs included.
8 Years Ago
More DLLs included.
8 Years Ago
Included resources.
8 Years Ago
Included resources.
8 Years Ago
Initial commit
8 Years Ago
Initial commit
8 Years Ago
Some rendering abstraction so things other than sprites may be drawn.
8 Years Ago
Added Skin-Clothing Shader (with alpha testing) Tweaked player skin Tweaked basic_torso material
8 Years Ago
comp map for basic torso
8 Years Ago
Added RagdollInteritable component Ragdolls now inherit effects attached to the player's model (blood squirts)
8 Years Ago
Initial commit
8 Years Ago
Initial commit
8 Years Ago
basic torso prefab, hopefully this time not empty
8 Years Ago
Root dir
8 Years Ago
Fixed wolf ragdoll having no mesh
8 Years Ago
basic torso and materials
8 Years Ago
Ironsights now listens to an animation curve called ironsightstrength Bolt rifle ironsights zoom out after shot
8 Years Ago
changed rotation order of shoulder bones on player rig source file
8 Years Ago
New placement shader and prefabs.
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
More server perf tweaks
8 Years Ago
Made AI part ticks distribute more evenly between frames