173,669 Commits over 2,983 Days - 2.43cph!

8 Years Ago
Deleting WebPlayerTemplates again
8 Years Ago
Error logger, add current dll timestamp
8 Years Ago
Merging HUD UI and angular app setup
8 Years Ago
Added HUD UI with angular
8 Years Ago
Enabled read/write on terrain textures - which apparently fixes the "Failed to get pixels of splat texture" error Fixed client "same key already exists in the dictionary" with string pooling
8 Years Ago
Use software HTML rendering. Which is a shitload faster for some reason!
8 Years Ago
Added Sentry error reporting
8 Years Ago
Moving HTML stuff around a bit - using angularjs
8 Years Ago
Relocated HTML folder
8 Years Ago
Fixed not saving properly Added editor menus to load/save
8 Years Ago
Changed WorldItems item network updating from ticking to event based (server performance++)
8 Years Ago
Merged from main branch
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
pipe shotgun finished
8 Years Ago
More HTML experiments.
8 Years Ago
More HTML menu test
8 Years Ago
Terrain height has to be interpolated and normal can be nearest neighbor
8 Years Ago
Various grass and decor system tweaks
8 Years Ago
Added methods to get interpolated values from the thread safe terrain math class
8 Years Ago
Added FPS graph (fps.graph true/false) Tweaked FPS graph to display raw rather than smoothed values
8 Years Ago
Fixed exception when cancelling task when no tasks exist
8 Years Ago
Run tick cycle every 60th instead of every 30th
8 Years Ago
8 Years Ago
8 Years Ago
Fixed console variables not setting (schoolboy error)
8 Years Ago
Added replacement menu test scene
8 Years Ago
moar waterpipe shotgun animations
8 Years Ago
Attempt at fixing the terrain texture / normal map blurriness
8 Years Ago
Server performance, prevent ticks from bunching up
8 Years Ago
8 Years Ago
Changed how scripts interact with terrain data and math This should be somewhat future-proof now, but some things might still change
8 Years Ago
Improved grass LOD transition
8 Years Ago
Grass and foliage shader OCPD tweaks
8 Years Ago
Added wind to grass shader Added smooth fadeout to grass shader Added foliage shader (without wind for the time being) Improved grass LOD transition Made grass renderer auto-disable if the mesh of a patch is empty Made grass atlas only tile in x direction to avoid uv bleeding
8 Years Ago
Added writecfg, server.writecfg
8 Years Ago
Added replicated convars Accidentally re-wrote half the console system Listen server creators are now admins Fixed Jog Left being fucked
8 Years Ago
Linux native library update
8 Years Ago
This should fix dead players over-thinking on server
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
Fixed string pooling sending continuously in listen server
8 Years Ago
-some of the waterpipe shotgun animations done
8 Years Ago
This should fix not being able to hear other players