223,933 Commits over 3,684 Days - 2.53cph!

8 Years Ago
nerfed xp from human meat and minnows compile fix for Convar.music @alexR
8 Years Ago
thought bubble stuff
8 Years Ago
fixed bug where newly placed sleeping bags didn't have a 5 minute delay
8 Years Ago
revert music2 merge until we can sort asset bundle issues out
8 Years Ago
revert music2 merge until we can sort asset bundle issues out
8 Years Ago
Combat AI now uses a "Kill" desire (but there are still some issues)
8 Years Ago
Fixed build error
8 Years Ago
.
8 Years Ago
One more for the server build
8 Years Ago
Complie fix maybe?
8 Years Ago
more ph
8 Years Ago
Wait after move now 5 minutes Unit portrait layer tweaks
8 Years Ago
merge from music2
8 Years Ago
merge from music2
8 Years Ago
ui
8 Years Ago
various ui/ffects
8 Years Ago
Increase & randomize time between songs playing
8 Years Ago
merge from prerelease
8 Years Ago
Level up/item unlock notices use the Sound system and are much quieter (still placeholder)
8 Years Ago
(maybe) fixed invisible items when cancelling crafting fixed exploit with free items from canceling (!!!)
8 Years Ago
fixed a gui oops
8 Years Ago
grammar
8 Years Ago
effects and ui
8 Years Ago
.
8 Years Ago
Fixed level locked items showing up in quick craft
8 Years Ago
added lights to siren and fixed anim
8 Years Ago
added police props to unity and animated siren and security camera
8 Years Ago
TrySetCurrentGoalPlanVariant cleanup/comments
8 Years Ago
ambient music for 'question' scene at startup
8 Years Ago
stop animal shiny being too shiny(needs more work)
8 Years Ago
new wolf male mesh
8 Years Ago
autoturret no longer costs ak47, costs more hqm instead (cheaper!)
8 Years Ago
Added game start analytics
8 Years Ago
Removed momentum from DSE Score, cleaned up and commented Agent.TrySetCurrentGoalPlanVariant
8 Years Ago
- New area 2 bug enemy - Sine wave movement
8 Years Ago
DSE momentum and confidence multipliers applied at the end of the scoring, Goal/Plan "heritage" members removed and replaced with simple data id comparions in DecisionContext.GetMomentum
8 Years Ago
Detailed animal hitboxes
8 Years Ago
Hitboxes are no longer affected by the blend weight quality setting
8 Years Ago
- Reduced Alarm Bot helath from 50 to 40
8 Years Ago
Fixed trippy/wonky rivers (RUST-1072)
8 Years Ago
Area2-AlarmBot enemy
8 Years Ago
Clothing no longer affects hitboxes
8 Years Ago
more skinning updates
8 Years Ago
8 Years Ago
watchtower_c model update to be taller airfield work backup
8 Years Ago
Merge from prerelease
8 Years Ago
made corpse skinning work by removing the interaction skinning and relying on the despenser setup to bring up the UI button
8 Years Ago
Restored BaseMelee sprinting behaviour when pressing attack or aiming Fixed long-time issue where attack actions were delayed one frame while sprinting
8 Years Ago
airfield work backup
8 Years Ago
- Some spawner rework to make them more flexible