224,791 Commits over 3,714 Days - 2.52cph!

8 Years Ago
More alu reductions in rust/std fragment shader internal code Simplified rust/std fragment handling of vertex and pixel world normals Touched all rust/std changes to force apply changes
8 Years Ago
Log Print Retry properly EAC Hash
8 Years Ago
Progress
8 Years Ago
Untitled Game
8 Years Ago
more
8 Years Ago
Fixed black graphic distortion in dungeon tunnels (RUST-1147)
8 Years Ago
Facepunch.Steamworks tests
8 Years Ago
Untitled Game.
8 Years Ago
Fixed warning stating motion vectors require depth camera mode
8 Years Ago
Updated stairs
8 Years Ago
more
8 Years Ago
Hide rcon password on command line properly
8 Years Ago
edited mailbox texture
8 Years Ago
Removing UnityEditor directive in AIModuleSettings
8 Years Ago
Removed AIDesignerData asset, now all AI module node graph data is stored on the module itself
8 Years Ago
buildings update
8 Years Ago
fixed scene
8 Years Ago
Fixed UI.Ingame.Hud layer sort order Added UI.Ingame.Hud.Menu
8 Years Ago
revert scene
8 Years Ago
stairs and misc mods
bot
8 Years Ago
Automated Linux DS Build #384
bot
8 Years Ago
Automated Windows Build #384
bot
8 Years Ago
Automated OSX Build #384
bot
8 Years Ago
Automated Linux Build #384
8 Years Ago
* Fixed func_precipitation causing crashes when using a non supported precipitation type
8 Years Ago
Added mailbox and server protocol
8 Years Ago
- Double jump, movement tweaks
8 Years Ago
NRE fixes
8 Years Ago
Removing unused
8 Years Ago
Potential fix for rare NRE when cancelling loading screen
8 Years Ago
Fixed NRE in PlayerMetabolism.CanConsume
8 Years Ago
Unity 5.4.0f1
8 Years Ago
Progress
8 Years Ago
█ ▍▊▋▍ ▅▇▊▅▅
8 Years Ago
.
8 Years Ago
Fixed Units not actually being in the unit list. Fixed player craft desires being wiped just after creation.
8 Years Ago
FOR FUCK SAKE door socket for industrial structure FOR FUCK SAKE asteroid material
8 Years Ago
Fixed wackyness
8 Years Ago
Fixed excessive reach on certain melee weapons (for example the rock)
8 Years Ago
Fixed camera sometimes having incorrect tilt values when zooming out.
8 Years Ago
FOR FUCK SAKE industrial block tile !A industrial block door brush
bot
8 Years Ago
Automated Linux DS Build #383
bot
8 Years Ago
Automated Windows Build #383
bot
8 Years Ago
Automated OSX Build #383
bot
8 Years Ago
Automated Linux Build #383
8 Years Ago
* GitSync - Cleaned up PP lua + 2 nano community changes + Fixed a stack overflow in DListView * Cleaned up materials/pp/, removing 1 spam messages on each map load in Sanbox * Moved "unrecognized conditional test" warning to "developer 1" * Added a few more L4D1 map icons
8 Years Ago
Fixed 5 second save spam
8 Years Ago
▋ ▄█▋ ▆▇▊▋▌▇▅▋▋▄ ▄▆▍▌▇▄▊▆▇ ▄██▆/▉█▄▍▇/█▄▊▋▉▅
8 Years Ago
Fixed projectile speed verification getting inaccurate when server FPS are insanely high
8 Years Ago
Deploying bug fixed.