188,198 Commits over 3,197 Days - 2.45cph!

8 Years Ago
Added controls bindings.
8 Years Ago
Added controls bindings.
8 Years Ago
Fixed another bug with proxy method generation.
8 Years Ago
Fixed another bug with proxy method generation.
8 Years Ago
Fixed proxy method generation.
8 Years Ago
Fixed proxy method generation.
8 Years Ago
Compile fix
8 Years Ago
Fixed root game object not being set correctly.
8 Years Ago
Fixed root game object not being set correctly.
8 Years Ago
Loadtime reporting, current screen reporting, crafting reporting
8 Years Ago
Proxy class generation can now include inheritance.
8 Years Ago
Proxy class generation can now include inheritance.
8 Years Ago
Fixed first person camera position not matching player head position when ducked
8 Years Ago
Other proxy types are now used for members in generated proxy type definitions.
8 Years Ago
Other proxy types are now used for members in generated proxy type definitions.
8 Years Ago
8 Years Ago
New view model rock material added.
8 Years Ago
Fixed player being able to unduck into other colliders
8 Years Ago
Implemented basic Bindable proxy instance class generation.
8 Years Ago
Implemented basic Bindable proxy instance class generation.
8 Years Ago
Reverted some code that was mistakenly staged.
8 Years Ago
Reverted some code that was mistakenly staged.
8 Years Ago
About to implement Bindable proxy generation.
8 Years Ago
About to implement Bindable proxy generation.
8 Years Ago
Deleting cfg folder added by Scott
8 Years Ago
Log connections, disconnections with Google
8 Years Ago
8 Years Ago
Making snapshots on respawn a bit more predicatble so we can show loading screens protocol++
8 Years Ago
Fixing some bugs with detection
8 Years Ago
Adding Google Analytics test
8 Years Ago
updated vm hammer hit anim & added 'strike' anim event
8 Years Ago
Fixed stone hatchet - good job dyngnosis on reddit, you win
8 Years Ago
Give items back on cancelling craft Cancel crafting on die
8 Years Ago
Refactored the JS game instantiation process.
8 Years Ago
Refactored the JS game instantiation process.
8 Years Ago
Tweaked underwater effects
8 Years Ago
Fixed sleep inside spectator exploit
8 Years Ago
Fixed hazmat suit making the player invunerable
8 Years Ago
Stag, Bear, Boar now use their real ragdolls Deleted UnityVS files committed by Scott Made ViewmodelBob smoother, no snapping between states Fixed boltrifle ironsights hold position being massively off (for real this time) Toned down rock hit screen shake Upped max texture resolution on 729 textures
8 Years Ago
Fixed physics / metabolism water level being higher than the water plane
8 Years Ago
Moved mouse interaction with Unity Controllers over to a custom implementation, which solved all the problems we were facing with the uGUI based approach.
8 Years Ago
8 Years Ago
Some refactoring and started work on a Bindable abstract class for instantiable types that are exposed to Jurassic.
8 Years Ago
Some refactoring and started work on a Bindable abstract class for instantiable types that are exposed to Jurassic.
8 Years Ago
Fixed supply drop not dropping
8 Years Ago
Tweaked underwater fog
8 Years Ago
Ragdolls for boar, bear, stag Tweaked player ragdoll (should fix LOD issues)
8 Years Ago
Fixed players sometimes spawning inside objects
8 Years Ago
Project files are no longer amended if no changes are necessary.
8 Years Ago
Project files are no longer amended if no changes are necessary.