243,337 Commits over 3,898 Days - 2.60cph!

8 Years Ago
airfield underground sewer and bunker network WIP
8 Years Ago
PlayerController cleanup, role defs save
8 Years Ago
Merge fixes
8 Years Ago
added an initial more precise raycast to unit selection / mouseover
8 Years Ago
PlayerController interactables use List because FixedArray is uesless in this context
8 Years Ago
Compile fix
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8 Years Ago
Automated Windows Build #626
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8 Years Ago
Automated Linux DS Build #626
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8 Years Ago
Automated OSX Build #626
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8 Years Ago
Automated Linux Build #626
8 Years Ago
Fixed floating addons not being mounted on dedicated servers
8 Years Ago
Updated camera Added post controller
8 Years Ago
wip voxel raytracing for los
8 Years Ago
Fixed some exceptions
8 Years Ago
Asserts to diagnose https://sentry.io/share/issue/35313037392e323033323833313038/
8 Years Ago
b11
8 Years Ago
Fixes
8 Years Ago
Conflict fixes
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Fixed Demo NRE Fixed grass not showing up in demos camlerp works Added camspeed
8 Years Ago
Working on drug types
8 Years Ago
Reapplying 19646
8 Years Ago
Errors fixed. Added NPC protobuf
8 Years Ago
Merging in the latest including new protobuf system. Broken currently.
8 Years Ago
checking in unity .dlls
8 Years Ago
Removed old unused folder
8 Years Ago
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8 Years Ago
improved bullet impact fx for various surfaces
8 Years Ago
Pathfinding commented so all tiles cost 1 to playtest it. If something's broken it's probably this commit.
8 Years Ago
combat chain fix
8 Years Ago
Ranged units can now shoot across holes properly
8 Years Ago
FOR FUCK SAKE shader, optimised damaged tiling and metallic mask stuff
8 Years Ago
Added stripey warning tile effect to danger-zone tiles
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8 Years Ago
Automated Windows Build #625
8 Years Ago
Added unit portraits to squad editor buttons and unit info cards
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8 Years Ago
Automated OSX Build #625
bot
8 Years Ago
Automated Linux DS Build #625
bot
8 Years Ago
Automated Linux Build #625
8 Years Ago
Fixed a problem where soundscripts would be precached as sound files causing lag
8 Years Ago
FOR FUCK SAKE tile shader. adding warning highligh stripes
8 Years Ago
Set instanced on a shit load of materials.
8 Years Ago
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8 Years Ago
8 Years Ago
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8 Years Ago
fixed up hex blocks 19, 20, 23
8 Years Ago
fsdf
8 Years Ago
FOR FUCK SAKE icons FOR FUCK SAKE change anisotropic setting on floor texture
8 Years Ago
Skin apply coroutine takes optional callback method to call when done Delayed entity skin changes trigger batching refresh when done
8 Years Ago
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