198,616 Commits over 4,140 Days - 2.00cph!

11 Years Ago
-changed the 3rd person animations for the spear so the 2-handed hold is the default. -changed the wood/stone spear prefabs so they are attached to r_prop bone now. -fixed the r_prop bones on all of the spear animations.
bot
11 Years Ago
LinuxDS Build 220
bot
11 Years Ago
Linux Build 354
bot
11 Years Ago
OSX Build 265
11 Years Ago
Windows Build 204
11 Years Ago
* Removed FCVAR_CHEAT flag from cl_drawhud * Fixed SetupWorldFog & SetupSkyboxFog not being called if the fog was not enabled beforehand by console commands or the map * Fixed IsOnFire flag not resetting * Fixed FOV being stuck on some HL2 maps * Added Blade Symphony to the mountable game list ( Please test ) * Removed addons.txt and gamemodes.txt as they were not used
11 Years Ago
finished the 3rd person animations for the 2handed spear.
11 Years Ago
[block_party] tweaked smile block graphics
11 Years Ago
[block_party] changed homing fireballs to bouncing fireballs
11 Years Ago
Windows Build 203
11 Years Ago
GitSync
11 Years Ago
[block_party] added background tilemap
11 Years Ago
[block_party] overhauled colours
11 Years Ago
Switched to b18
11 Years Ago
[block_party] colour tweaks
11 Years Ago
[block_party] title font
11 Years Ago
First pass bolt rifle sounds
11 Years Ago
[block_party] stage flow, fade effect
11 Years Ago
Remove old bow sounds
11 Years Ago
Tweak bow sound volumes
zon
11 Years Ago
Decider now contains AIChoices.
zon
11 Years Ago
SenseBehaviour is now responsible for it's own interval.
11 Years Ago
First pass at bow sounds
11 Years Ago
added custom recoil profiles to some weapons
zon
11 Years Ago
AIChoice objects are now used to compare options in AI decisions.
bot
11 Years Ago
Linux Build 352
bot
11 Years Ago
LinuxDS Build 217
bot
11 Years Ago
OSX Build 263
11 Years Ago
Windows Build 202
11 Years Ago
* Fixed gamemodes not loading properly from legacy addons * Mount Games after addons, not before
zon
11 Years Ago
Stashe
11 Years Ago
merge from main again
11 Years Ago
merge from main
11 Years Ago
Updated Ape source files, added forehand dive anim & meta data
11 Years Ago
more 3rd person animations for the 2handed spear
11 Years Ago
Updated test cave prefab
zon
11 Years Ago
Reorganized and cleaned up AnimalAction into AIAction.
11 Years Ago
Properly disabled TerrainModifier in TestLevel (temporary)
11 Years Ago
Post-refactor cleanup Fixed terrain normal map being completely flat Enhanced terrain modifier system (added soft fadeout distance) Added separate terrain color modifier
11 Years Ago
Reverted to previous lidgren version
11 Years Ago
Fixed startup error in buildingtest Fixed guns making now shoot effects Fixed entity disable broken logic Converted weapon worldmodels to the new ShadowOnly stuff Limting error reporting to 5 per minute Fixed NRE when getting pingTime Fixed deploy guide NRE Fixed "Ignore collision failed" warnings Fixed NRE and warnings in new console system
11 Years Ago
Enabled court wear when players run on court surface, added test script to view wear in test scenes
11 Years Ago
[block_party] started on title stage
11 Years Ago
Can now set replay rate, replay camera tracks ball
zon
11 Years Ago
Animal actions are once again broken down into a behavior tree.
11 Years Ago
Created a replay state and hooked up a basic replay camera. Made a ballpool container object.
11 Years Ago
Quick temporary pvt fix
11 Years Ago
The mother of all refactors
bot
11 Years Ago
OSX Build
11 Years Ago
Fixed way pages in lowest pvt mips are deallocated; can now use full pvt range, for shaper far terrain, without blending into base sooner than necessary