224,428 Commits over 3,684 Days - 2.54cph!

8 Years Ago
- Fixed layer issue with spikeys stopping laser beams
8 Years Ago
- Fixed scale of laser beam turret
8 Years Ago
fixed research table success calculation
8 Years Ago
- Added a new room to Factory tileset - Rebuilt prefabs
8 Years Ago
view model bone club updates
8 Years Ago
Fixed missing physic materials on driftwood
8 Years Ago
dungeons_greybox carried over scene files
8 Years Ago
working on ground stones in temple court. Added blog folder in art database with blog images
8 Years Ago
added updated ground stones to unity temple court
8 Years Ago
- Reworked floor spawning turret setup. All floor hatches now have a 20% chance to spawn a turret (currently single or quad) and we can easily change which turrets can be spawned. - Added prefabs for floor turrets - Rebuilt prefabs
8 Years Ago
manifest, phrases, loot tables
8 Years Ago
loot table updates
8 Years Ago
Changed sandbag barricade physics material. Sand bag impact tweak Flies tweak Hoese decal fixes
8 Years Ago
reduced starting ammo of firearms
8 Years Ago
Shelves prevent building collider tweak
8 Years Ago
autoturret health increased autoturret bullet protection increased slightly
8 Years Ago
Floor and triangle floor sphere test tweaks
8 Years Ago
8 Years Ago
fixed spear repeat delay buffed arrow headshot multiplier
8 Years Ago
Doors not stackable
8 Years Ago
PerformanceReport - uptime, averagefps
8 Years Ago
- More prefab purge/tidy
8 Years Ago
slightly reduced bullet damage
8 Years Ago
- More old prefab purging
8 Years Ago
added dylan's new special effects to project
8 Years Ago
8 Years Ago
lowered shelf
8 Years Ago
Refactoring Machines - Machine processes can now be dependant on other processes - Added ItemOutput MachineProcess - Added Cook Meat process, cooked meat assets - Burn Fuel process on the Campfire now supports different durations for any given input entity
8 Years Ago
Fix for RUST-167 - Embrasure LODs not behaving
8 Years Ago
FOR FUCK SAKE revert to unity 5.2.2 FOR FUCK SAKE bunch or WIP background work FOR FUCK SAKE asteroid prefab fix
8 Years Ago
Floor sphere test tweaks
8 Years Ago
shelves have way higher health + proper physics material
8 Years Ago
- Merged save rework back to main. Seems ok?
8 Years Ago
Removed pillar sockets from triangle foundations (centered pillar sockets would allow doorway griefing)
8 Years Ago
Making guid is empty is an error
8 Years Ago
Auth timeout tweaks
8 Years Ago
Wood high gate cost as much as the wood high wall (800->1000) Re-implemented Stone gate
8 Years Ago
New characters grouped.
8 Years Ago
Clear the bust flag on doors on first run, incase it was saved
8 Years Ago
Fixed doors stuck as busy after server restart
8 Years Ago
- Branching for first half of Save system rework. Changed a lot of things as part of it. Probably broke some stuff
8 Years Ago
Images for blog and new concept sketches.
8 Years Ago
Fixed shutters taking slash damage
8 Years Ago
Updated loot table (missing pork)
8 Years Ago
Added logo
8 Years Ago
8 Years Ago
Fixed NestedEditorDrawer errors
8 Years Ago
added deuce_level_select_screens folder with images
8 Years Ago
Metal and stone foundation.steps hollow
8 Years Ago
Updates to bone club vm source anims Added throw source Extended idle re-named as rare idle