238,936 Commits over 3,837 Days - 2.59cph!

9 Years Ago
Savas loot tweaks. Quicker respawns.
9 Years Ago
KnownBuildings and misc touchups.
9 Years Ago
Conventional Savas load fix.
9 Years Ago
-merged in new camera on main
9 Years Ago
-Camera: Standard with B&W2 height adjustment plus fixes for running straight into a wall -merged with main
9 Years Ago
Fixed DoF ignoring water
9 Years Ago
Rebuilt shader variants
9 Years Ago
Added shaderwarmup convar (run with -shaderwarmup 0 to disable it) Renamed warmupmode convar to assetwarmup (now only affects asset warmup, not shader warmup)
9 Years Ago
Perceived/Known Units and Perceived/Known Smart Objects in Unit+Senses and DM are now optimized. Known Smart Objects in Group+Knowledge is now optimized.
9 Years Ago
Build logs
9 Years Ago
Work in progress on optimizing Alloc/Dealloc/GC-issues in DM and Unit+Senses.
9 Years Ago
Unity 5.2.0p1
9 Years Ago
fixed heli bullets visually penetrating bases
9 Years Ago
debug flag
9 Years Ago
Attack ability stuff
9 Years Ago
more human
9 Years Ago
human
9 Years Ago
added heli.lifetimeMinutes, set to 0 to disable helicopter if helicopter takes damage to tail rotor or engine, it sticks around for another 2 minutes
9 Years Ago
Added LogString Action Added GoToDistance Action Added AddEffect Action Added numerous actions and considerations for basic combat
9 Years Ago
▍▉▉▌▅
9 Years Ago
Network++
9 Years Ago
Owl fly north anim
9 Years Ago
Updated RustBuilder
9 Years Ago
Spelling error in timer
9 Years Ago
Switched main camera to render to texture WIP on new scoring
9 Years Ago
5.2.0p1 Campfire prefab tweaks Island 001 topo tweak
9 Years Ago
Bow ironsights
9 Years Ago
Fixed LitSmokeEmissiveFlame shader compile error on OSX
9 Years Ago
EntityViewEditor with InteractionPosition editing stuffs
9 Years Ago
Added out-of-memory tag to remote logging (to identify issues that follow OOM)
9 Years Ago
Fixed gUserMinAniso < 1 occurences
9 Years Ago
Added socket back to survey_crater_oil (cc Scott, I think)
9 Years Ago
Fixed mushroom / hemp pickup effect having pebble particles
9 Years Ago
Fixed performance tracking prefab not being spawned in the editor
9 Years Ago
CraggyIsland update
9 Years Ago
Fixed some decal projection distances
9 Years Ago
More InteractionPosition stuff
9 Years Ago
Fixed hang/crash when changing quality setting in GL/OSX
9 Years Ago
9 Years Ago
Rust.Application.isLoading is true when the map is loading Rust.Application.isLoadingSave is true whenever a save is loading
9 Years Ago
Subscription/InteractionPosition tweaks, ActionChain constructor overloaded to take Behaviour
9 Years Ago
senses tweak and more hooks
9 Years Ago
profiler hooks
9 Years Ago
Senses tweak
9 Years Ago
More server time warnings
9 Years Ago
Better item drag and drop on behaviour with items with slots Keypad.Period toggles DOF now (instead of Keypad.divide)
9 Years Ago
Metal and stone barricades can no longer easily be destroyed with arrows
9 Years Ago
Fixed deploy volumes of all external walls being far too small
9 Years Ago
Process all deferred actions in FinishedLoadingRoutine
9 Years Ago
Fixed building block demolish/rotation ability sticking if server restarted at the right time Fixed crossbow holosight angle Fixed player spectate printing the entity name instead of the player name