239,369 Commits over 3,837 Days - 2.60cph!

10 Years Ago
head 2 albedo and normals
10 Years Ago
Games now load with `GameAPI.dll` and `GameHost.exe` as fully trusted, within a temporary directory created for each game host process instance.
10 Years Ago
changes...
10 Years Ago
Autospawn progress.
10 Years Ago
Merging for a test build.
10 Years Ago
Cleaning up player on clients.
10 Years Ago
Fixed server errors when old clients join
10 Years Ago
Maybe fixed Steam not shutting down properly?
10 Years Ago
added dryfire animation for the eoka pistol; added a new deploy anim for salvaged axe that doesnt look like shit
10 Years Ago
Fixed not disposing of cloned mesh in AM skinned state
10 Years Ago
Networking death, shutting down Raknet.
10 Years Ago
Reapplied radtown scene changes
10 Years Ago
Adding solutions for external projects.
10 Years Ago
[zombies] consolidated walls & barricades
10 Years Ago
Merge from main (aka scene merge from hell)
10 Years Ago
Network protocol++
10 Years Ago
Destroy SkinnedMeshCollider mesh properly
10 Years Ago
[zombies] cancel structure if builder is given new orders
10 Years Ago
[zombies] cancel behaviour if survivor dies while building/moving to build
10 Years Ago
[zombies] changed the way built barricades look
10 Years Ago
protocol++
10 Years Ago
merge into main
10 Years Ago
climate fixes clothing cold balance fixes re-added comfort status panel after merge
10 Years Ago
merge from main
10 Years Ago
[zombies] smoke particles while building
10 Years Ago
Bunch of metabolism changes Healing based off calories works differently Comfort works! Climates have different temperatures now Cold damages you & armor protects against cold Radiation protection works properly once again
10 Years Ago
Merge from main
10 Years Ago
More influence map tinkering but kinda broken right now
10 Years Ago
remove debug.log
10 Years Ago
merge from main
10 Years Ago
Admins hammer fix
10 Years Ago
Missing file
10 Years Ago
[zombies] survivors swing hammer while building
10 Years Ago
try catch CullGrid.Instance.Refresh
10 Years Ago
Migrate remaining sounds to sound system Reorganize sounds Fix EffectRecycle deleting effects before sounds finish playing Distant sounds WIP
10 Years Ago
WIP - plastic what are you doing
10 Years Ago
Fixed radiation poison not resetting on death
10 Years Ago
Removed hammer demolish
10 Years Ago
[zombies] survivor holds hammer while moving/waiting to build
10 Years Ago
If sever running -insecure then also run VAC insecure If VAC banned or EAC disabled only show insecure servers
10 Years Ago
Fixed accidentally renaming sleeping bags to eeeeeeeeeeeeeeeeeee Can assign your sleeping bag to a friend or someone on the server Network protocol++
10 Years Ago
Updated rocks to the new weathered system.
10 Years Ago
Working on the persistence system still. Almost there.
10 Years Ago
[zombies] survivor doesnt block self when moving to build
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merged all lighting models into a single one with toggable parts Re-enabled some features in std rust shader
10 Years Ago
Part 2
10 Years Ago
Trunk miscoloring fix.
10 Years Ago
Added TENN smash source
10 Years Ago
Added TENN smash & .meta