252,890 Commits over 3,990 Days - 2.64cph!

10 Years Ago
Random collectable stone/ore/wood
10 Years Ago
Updated court select
10 Years Ago
Mo' barrels
10 Years Ago
Added default Unity terrain shader to shader include list
10 Years Ago
Don't mipmap the icons (to stop them going blurry on lower quality modes)
10 Years Ago
Mushroom icon
10 Years Ago
Added metal bars to the inside of the top tier wall
10 Years Ago
Icons
10 Years Ago
Can pick up mushrooms
10 Years Ago
Can pick up mushrooms
10 Years Ago
Tweaked terrain collision trigger gizmos Fixed one tiny area in the Hapis tunnel that was triggerless
10 Years Ago
Can pick up mushrooms Network++
10 Years Ago
Added terrain collision triggers to Hapis tunnel
10 Years Ago
Made clouds play nice with HDR
10 Years Ago
Moved interaction interfaces to their own files Shift/Ctrl modifier key handling in PlayerController
10 Years Ago
Time of Day update Made nights not have a 100% black sky
10 Years Ago
Fixed terrain mesh -> grass mesh transition being uneven with the new grass coloring
10 Years Ago
Grass tweaks
10 Years Ago
Fixed warnings
10 Years Ago
Server compile fix
10 Years Ago
Lion-El : Updated backhand stretch, exported backhand anims, added events
10 Years Ago
Fixed missing spec map reference on dirt road material
10 Years Ago
Made grass LOD setting only affect somewhat distant grass patches
10 Years Ago
Fixed some shaders and materials on super low shader levels Fixed some rocks that need terrain blending having it disabled
10 Years Ago
linear hack
10 Years Ago
Fixed missing hammer rotate option
10 Years Ago
Walls take less damage from exterior side Doors take less damage from exterior side Floors take less damage from above Roof takes less damage from above Foundations take less damage from sides
10 Years Ago
Changed some loading screen names
10 Years Ago
Tools -> Update -> SpeedTree
10 Years Ago
Fixed roadside clutter sometimes facing the wrong way
bot
10 Years Ago
Linux Build 631
bot
10 Years Ago
LinuxDS Build 639
bot
10 Years Ago
Windows Build 543
10 Years Ago
* npc_dog no longer leaves effects behind * npc_dog no longer has "Play Catch" behaviour enabled by default * Player.Say() how properly uses the teamonly parameter * PlayerSay hook now properly detects the teamonly chat
10 Years Ago
added some new movement animations for the horse
10 Years Ago
added some new movement animations for the boar.
bot
10 Years Ago
Linux Build 630
bot
10 Years Ago
LinuxDS Build 638
bot
10 Years Ago
Windows Build 542
10 Years Ago
* Fixed TTT bugs * Fixed advanced timers
10 Years Ago
Added FollowWorldSpaceTransform() method to UIWidget base class
10 Years Ago
Missing file. Hid the ferns until they suck less.
10 Years Ago
AO performance optimization. Light tweaks.
10 Years Ago
Grass colour tweaks
10 Years Ago
Touch
10 Years Ago
More PlayerController and interaction tweaks, killed some weird bugs with rect selection. Lots o' cleanup
10 Years Ago
Less shitty forest clutter. Autorock tweaks. Flower and fern spawntable tweaks.
10 Years Ago
Fixed roads being slightly *too* random (i.e. different every time you connect to a server) Network++ Save++
10 Years Ago
Flower texture downsize.
10 Years Ago
Flowers are lighter to render, better lit, and don't have a terrible outline.