248,634 Commits over 3,928 Days - 2.64cph!
Giving up on LuaTest for now.
Fixed lerp bugs and maybe hit detection.
Adjusted backhand to run timing
Added some missing topology types to the monument placement blacklists
Tweaked rock parameters
Dialogs and more tutorial work
Loading / packaging custom assemblies from a game's root directory seems to work.
continuing to work on test_map, modelling caterpillar tracks
Added top tier building components (unbalanced)
Added max opacity property to water shaders
Fixed sending message payloads that contain arrays.
Pre-merge backup of some weekend work
Improved river mesh
Added river shader and material
Further water shader improvements in preparation of rivers (getting close)
Trying out games referencing DLLs.
Added sphere mesh to Marmoset Cloud City scene to hold cloud texture.
Disable USE_SLIDING_WINDOW_CONGESTION_CONTROL
Sorted out player getting stuck (maybe)
Fixed using statements being marked as unused when building with `--webplayer`.
status correclty shows player ping again
Print the ip address and the length of the packet in decrypt errors
Fixed another standalone build error.
Merge branch 'master' into deploy
Fixed error in standalone builds.