130,560 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                hooked up missing icon paths
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Merge from hackweek_spawn_all_deployables_command
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                wip icons for wallpapers and re-assigned to skins
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                vclouds atmospheric occlusion in reflection probe as well
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_official_gamemode_tags -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Left some crap in the prefab :(
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed wallpaper clipping on shipping container floors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove `vanilla` tag if a gamemode is set
- fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjusted floor wallpaper deploy offset
 
                
                
                
                
                
             
         
        
            
            
            
                
                Do not force "rate" cvar to 100k on start up
Remove archive flag from "rate" cvar
It effectively didn't do anything until previous commit, because the value was always reset on start up.
Fixed a crash issue with close caption HUD
constraint.Motor accepts a bool for "toggle" parameter
Very minor changes from CS:GO's framesnapshot stuff
 
                
                
                
                
                
             
         
        
            
            
            
                
                Do not force "rate" cvar to 100k on start up
Remove archive flag from "rate" cvar
It effectively didn't do anything until previous commit, because the value was always reset on start up.
Fixed a crash issue with close caption HUD
constraint.Motor accepts a bool for "toggle" parameter
Very minor changes from CS:GO's framesnapshot stuff
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix it again, but better. Don't show empty firework patterns in the UI at all.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing wood from hobo barrel on deploy
 
                
                
                
                
                
             
         
        
            
            
            
                
                hooked up icon after merge
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix error when opening admin ui, caused by empty firework pattern
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed various causes that could render meshes twice
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated wallpaper tool description
Hidden wallpaper ceiling, wall and flooring items
More materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                jungle_floor_cube_fix -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix jungle floor spawning a random cube in the centre when highlighting it
 
                
                
                
                
                
             
         
        
            
            
            
                
                Viewmodel mesh swapping based on current mode
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enabled detail layers on all ceiling and floor wallpaper materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                added wallpapers to world model, added outline , rendered icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
 
                
                
                
                
                
             
         
        
            
            
            
                
                Third person model swapping based on current mode
 
                
                
                
                
                
             
         
        
            
            
            
                
                Continuing floating walkway lookdev
 
                
                
                
                
                
             
         
        
            
            
            
                
                Submitting missing metas for bucket, hammock
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Hook up server browser page to our server browser list backend
Run same setup/methods as current main menu (this wont be changed anyway)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some skins item name
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from foliage_instancing
 
                
                
                
                
                
             
         
        
            
            
            
                
                ServerBrowserList port to use the new UI entries
Ported the tag system over to the new setup
Tag prefab new style
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made it easier to pick up rugs
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated wallpaper viewmodel and set up in view and world
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                bucket variation blockouts with potato and apple variants
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ceiling and flooring skinnable prefab path
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove unneeded buffer flag