250,157 Commits over 3,959 Days - 2.63cph!

5 Months Ago
Revert vertex_color shader for now
5 Months Ago
Allow state renaming
5 Months Ago
Clean up FSM ui code, fix bug when removing state would corrupt the asset
5 Months Ago
Prevent duplication state connections, add method to deep copy a fsm
5 Months Ago
Allow fsm transition editing in the new UI
5 Months Ago
Add WIP fsm editor
5 Months Ago
Allow vertex_color shader to be tinted
5 Months Ago
Fix crash in SetFlexOverride
5 Months Ago
Hide vox preview model in inspector
5 Months Ago
Disable vox drop object for now
5 Months Ago
Give engine game resources a chance to load from other resource blocks so we can save binary data Vox game resource Vox compiler Vox asset preview Modernize vertex_color shader Vox drop object as model renderer until a voxel renderer has been promoted to engine Fix vox model bounds
5 Months Ago
Leaderboard backup, run #13276
5 Months Ago
blood donation recycle bin clipboard juicebox run timer final score panel chocolate
5 Months Ago
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5 Months Ago
Dispose ByteStream properly
5 Months Ago
Read snapshot immediately - no need for this prop
5 Months Ago
Explicit ISnapshotWriter interface
5 Months Ago
Some docs
5 Months Ago
Set Orphaned Mode on the Cue to Host Do the same for other runtime spawned network objects
5 Months Ago
Adjust cubemap fog
5 Months Ago
Adjust bothy frequency
5 Months Ago
Introduce a few metal nodes to the worldgen
5 Months Ago
Fixed alignment for node_rock, it was spawning inside the world 90% of the time
5 Months Ago
Reduced duck detection height a lot
5 Months Ago
Redo bothy feature, spawn a prefab with a flattening area
5 Months Ago
Add farmhouse_02 feature
5 Months Ago
Update .sbproj
5 Months Ago
Crafted items will try to go to the hotbar first, and then try to craft into the overflow container
5 Months Ago
Adjust imported drone vmdl, fixed drone size/orientation
5 Months Ago
Fixed text size in settings, worlds page
5 Months Ago
Add custom cursor
5 Months Ago
Validate against a null biome?
5 Months Ago
Update MaxPlayers
5 Months Ago
Fix somehow having multiple players for one connection
5 Months Ago
Disconnect from server when quitting to main menu
5 Months Ago
Shrink the world back down again, remote clients are choking hard, so let's do networking properly first before doing this, version++
5 Months Ago
Fixed first spawn error
5 Months Ago
Add basic Server List page to Main Menu
5 Months Ago
Backport some more gpu profiling for scenesystem
5 Months Ago
Spawn a camera in procgen so the player will acquire it on spawn, lets us see our desired post-processing in editor scene view
5 Months Ago
Sword can't gather wood
5 Months Ago
Adjusted world bloom
5 Months Ago
VoxelWorldState.CurrentVersion++
5 Months Ago
Up the world size as a test
5 Months Ago
Show outdated worlds with a red background
5 Months Ago
Make world save fetch/load more concise, TryLoadFromSelectedFile can fail if world is outdated
5 Months Ago
Leaderboard backup, run #13252
5 Months Ago
Shadow maps were stripped out for testing, readded
5 Months Ago
Script tests
5 Months Ago
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