130,566 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                User interface settings tab done
Added new categories to organize the settings a lil bit
New tooltips
 
                
                
                
                
                
             
         
        
            
            
            
                
                Testing floating walkways WIP
 
                
                
                
                
                
             
         
        
            
            
            
                
                Try and skip setter injection on the client by checking the subtarget
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
 
                
                
                
                
                
             
         
        
            
            
            
                
                New tea token and grammar correction
 
                
                
                
                
                
             
         
        
            
            
            
                
                main -> bee_catapult_bomb
 
                
                
                
                
                
             
         
        
            
            
            
                
                cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from large_demolishing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix spawn issues by stopping invalidation while still computing cells
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
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                merge from fix_copy_paste_steam_networking
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from wall_shelf_centered
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
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                Added the following items to the list of items that can be demolished (within 10 mins):
Watchtower
Barricades
Wind generator
Paddling pool
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prefabbed up floating walkway parts of level
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from outbreaksci_viewmodel_reference_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from wtp_sewer_gap_fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from wellipets_hat_sfx
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add demolish section inspector header
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from Fireplace_MissingSFX
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from jungle_ruins_c terrain fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from underwater_labs_volumes_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from blue_industrial_light
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from Cocoknight_gloves_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't show demolish radial options if the decay entity doesn't support demolishing
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Merge from foliage_instancing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Clear placement list on destroy
 
                
                
                
                
                
             
         
        
            
            
            
                
                Handle when no foliage placements are created
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                put mie scattering in remaining far field
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Ensure build looks in the correct path
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Call patch assembly anytime scripts reload
 
                
                
                
                
                
             
         
        
            
            
            
                
                1. New token for pure warming tea, 2. renamed cooling tea to basic cooling tea 3. adjusted min and max temp values for warming and cooling teas.
 
                
                
                
                
                
             
         
        
            
            
            
                
                fog light color includes ray color