240,769 Commits over 3,867 Days - 2.59cph!

10 Years Ago
Minor rock fixes
10 Years Ago
Decal culling
10 Years Ago
Fixed `server.seed 111111111` resulting in seed `111111112` and various related issues
10 Years Ago
FOR FUCK SAKE Switched maya file to FBX/ Added shaderforge standard material
10 Years Ago
fixed an incorrect lod switch
10 Years Ago
Properly handling player disconnects. Test.
10 Years Ago
Twig roof new slope, added a global LOD, Added Gibs
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10 Years Ago
OSX Build
10 Years Ago
Added generic versions of the rock materials (those are the ones that will be parameter-adjusted using property blocks) Rock prefab updates and tweaks Terrain raycast tweaks
10 Years Ago
Laid the groundwork to properly persist buildings and walls.
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10 Years Ago
OSX Build
10 Years Ago
Retired the concept of overlay splats (there are smarter ways)
10 Years Ago
Tweaked prefab mountain scale
10 Years Ago
Removed some deprecated code from SpawnFilter
10 Years Ago
Group stuff re added. Neeeds testing.
10 Years Ago
added collision to test court and wild west courts
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10 Years Ago
OSX Build
10 Years Ago
Unit AI, Agent and Attributes are now persisted.
10 Years Ago
added collision for cloud city court
10 Years Ago
Igor volleys
10 Years Ago
Stone roof/Wood roof ~ Moved to new slope, added a global LOD, Added Gibs
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10 Years Ago
OSX Build
10 Years Ago
Replaced meshes
10 Years Ago
Removed meshes
10 Years Ago
Decal layer masks Fixed stone constructions being made out of wood
10 Years Ago
Changed camera culling mask
10 Years Ago
Updated scene, switched on auto load of game scene, moved all test characters into a game object
10 Years Ago
Removed unused folder
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10 Years Ago
OSX Build
10 Years Ago
Merging.
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10 Years Ago
OSX Build
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10 Years Ago
OSX Build
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10 Years Ago
OSX Build
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10 Years Ago
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10 Years Ago
OSX Build
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10 Years Ago
OSX Build
10 Years Ago
WIP - sounds added, trigger working, trigger added to temparate field bushes
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10 Years Ago
OSX Build
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10 Years Ago
OSX Build
10 Years Ago
Concrete bullet decals Profiling PrefabProcess always stores the prefab in a disabled state Disabled steam auth timeout in editor
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10 Years Ago
OSX Build
10 Years Ago
Consistency cleanup for asset listing in editor windows
10 Years Ago
- Adding some more convenience and fuctionality to AttributeEditorWindow (inspector selection, add new, delete etc) - Added skeleton wizards for Needs and Modifiers - Added UnitEditorWindow with basic asset listing and inspector selection
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10 Years Ago
OSX Build
10 Years Ago
River splat mapping tweak
10 Years Ago
prevented player from flinching in his sleep tone down the view rotation when attacking with melee weapons
10 Years Ago
Radtown loot spawn fix
10 Years Ago
This didn't commit right
10 Years Ago
Tedious resource prefab updates, fixing some minor issues in the process
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10 Years Ago
OSX Build