201,259 Commits over 4,171 Days - 2.01cph!

2 Years Ago
Duplicated the old patrol heli firing FX, assigned the copy to the attack heli, and removed the sparks from it, since those are covered by the backfire effect
2 Years Ago
Heli rocket_fire effect rotatino fix
2 Years Ago
Don't log "added" when a team is created Log "disband" instead of "remove" when leaving as the last member on a team
2 Years Ago
Store wipe ids instead of steamids for teams Log the amount of members in each team when it is changed
2 Years Ago
Put attack heli "embers" back into world space, as they were originally
2 Years Ago
Use FixedParticleSimulationSpace on heli rocket back fire FX to prevent the effect system forcing them to world space (wtf?)
2 Years Ago
Include current network id when logging server info every minute Log a seperate event when an entity is first looted (rather than just the items) Improved monument detection List "junkpile" or "junkpile_water" as monument for junkpiles
2 Years Ago
Another rotation fix
2 Years Ago
Fixed backfire effect rotation issues
2 Years Ago
Hooked up rocket tube rear back fire FX
2 Years Ago
Scene + material backups
2 Years Ago
Merge Main -> Attack Helicopter
2 Years Ago
Parent merge
2 Years Ago
Media greybox scene update
2 Years Ago
Merge from main
2 Years Ago
simulation locked to a single state
2 Years Ago
Merge Main -> Experimental
2 Years Ago
Prevent two modular car lifts that are very close together from from both setting the same vehicle as their lockedOccupant
2 Years Ago
Fix quarry counting diesel fuel as "produced"
2 Years Ago
PendingItem aggregate was missing pooling implementation
2 Years Ago
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2 Years Ago
Fix crafted items missing steamid of user crafting them, add try catch
2 Years Ago
rustige egg anim fixes
2 Years Ago
Fixed energy conserving specular color to be non-optional on older shaders
2 Years Ago
Fixed SSS indirect diffuse tone mismach vs non-SSS
2 Years Ago
manifest
2 Years Ago
Fix NRE when submitting item definitions
2 Years Ago
Fixed indirect diffuse not being affected by SSS
2 Years Ago
Optimized rotor blur texture placeholder.
2 Years Ago
Clear team pings on the client when leaving a team
2 Years Ago
client/server compile fix
2 Years Ago
Make a couple of functions not static so that their RPCs get generated correctly
2 Years Ago
fixes, optimisations, refactoring, manifest.
2 Years Ago
▊▉▌'▇ ▇▇▌▇▆ ▆▉▄▋▆▄▋ ▌▉ ▉▊▅▉▋ ▌█▇▅▄▇ ▄▍▊▅▊▌ ▋▌▊▄▊▄ █▊ ▌▅▄▄▋▉▍▅▆ ▇▌ ▆▄▌▍▍▄▅ ▋▄▅▇▍▌ ▄▇ ▇▍▅▉▍▉▊ ▍▌▊▇▆██ █▍▊ ▇▆█ ▌▍ ▌▋▍▉▆ ██▉▆. ▅▍▇▆ ▍▄▊▇▆▊ ▅▍ ▆▊▌▊ ▆▊▆▊.
2 Years Ago
assign saddles in prefab
2 Years Ago
apply shelved corpse fix code
2 Years Ago
merge from doubble saddle
2 Years Ago
Added double saddle to horse ragdoll
2 Years Ago
merge from main
2 Years Ago
main -> release
2 Years Ago
main -> experimental/release
2 Years Ago
merge from main
2 Years Ago
Applying Paddy's updated easter mainmenu video
2 Years Ago
merge from main
2 Years Ago
P17 Cine prop
2 Years Ago
merge from more_map_markers
2 Years Ago
Keep displaying rocket ammo count while reloading rockets (so that the number can be seen while holding down the fire button)
2 Years Ago
Test map edit
2 Years Ago
'fixcars' now fills the attack heli with gun+bullets+rockets (plus the usual fuel and repairs)