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134,124 Commits over 4,293 Days - 1.30cph!

5 Years Ago
updated salmon to have a more salmon like shaped head, added orange roughy deep sea fish, model, skinned variant and materials
5 Years Ago
Updated shark materials
5 Years Ago
Crew cabinets / LODs, colliders and prefab setup
5 Years Ago
Dressing modules - detail pass backup
5 Years Ago
some extra junk for small_junk prop folder
5 Years Ago
Initial basic spawn limiting
5 Years Ago
pointed dwellings to new npc prefab
5 Years Ago
Gibs that spawn underwater now have +8 drag and fall slowly
5 Years Ago
Dressing modules - detail pass backup
5 Years Ago
Merge Torpedoes->save215
5 Years Ago
Client compile fix
5 Years Ago
Added underwater dweller prefab. Manifest
5 Years Ago
Fixed offset on control_panels_mid_crn collider
5 Years Ago
Speed up torpedoes, easier to aim. Adjust min depths.
5 Years Ago
Adjusting rising torpedo type's behaviour
5 Years Ago
enable read/write on 3 collision meshes to fix navmesh errrors.
5 Years Ago
Merge from voiceprops/dlc
5 Years Ago
Radio list typo
5 Years Ago
Merge from main
5 Years Ago
Half ladder models/prefab Replaced the ladder that poked out in moonpool 1way ladder
5 Years Ago
Fixed dwellings set dressing poking out of bases external walls
5 Years Ago
Made a static version of arcade cabinet, immortal
5 Years Ago
Fixed incorrect surface impact type for cargoship door
5 Years Ago
Exchange updates
5 Years Ago
Made torpedo levelling out smoother
5 Years Ago
- Allow projectiles to not blow up when hitting the water by setting new goesUnderwater bool to true. - Have torpedoes level out if they reach the water's surface.
5 Years Ago
Compile fix
5 Years Ago
Always show headwear in subs if it's a demo
5 Years Ago
Also hide headwear if the local player is mounted but has the camera in third-person mode
5 Years Ago
If the local player is also in the sub, don't hide headwear - only hide it when the local player is looking from the outside of the sub
5 Years Ago
Fixed missing stat increment when catching fish
5 Years Ago
Hide headwear when in a sub, since the roof is so low
5 Years Ago
Shark updates
5 Years Ago
Merge from save215
5 Years Ago
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5 Years Ago
Added salmon as a catchable fish (high end) in salt and fresh water Ignore minimum water depth settings if the water is fresh
5 Years Ago
Adjusted small fish rotation on viewmodel
5 Years Ago
Added fish exchange vending machines to all fishing village monuments
5 Years Ago
Merge save215->Torpedoes
5 Years Ago
Move free editor supplied stuff to only when not loading save
5 Years Ago
Only give editor fuel if not loading a save
5 Years Ago
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5 Years Ago
Final underwater explosion & related
5 Years Ago
Temp file cleanup
5 Years Ago
Enable saving on submarines
5 Years Ago
Made Duo sub pontoon colliders 10% smaller to let it fit through a double door frame. Needs an update to the visual model to match.
5 Years Ago
Merge save215->HDRP_Art_Backport
5 Years Ago
Shark animations
5 Years Ago
Shark model/materials/textures
5 Years Ago
Editor load rising torpedo type