reporust_rebootcancel

134,677 Commits over 4,444 Days - 1.26cph!

1 Year Ago
Merge from main
1 Year Ago
Add backpack to render scene and setup render script.
1 Year Ago
Fixed non-host RPS players needing to own gesture pack to join a game Setup steam item for pack, mark all new gestures as unlocked with the pack
1 Year Ago
packages burst 1.8.16->1.8.17 collections 2.5.1
1 Year Ago
Merge from main
1 Year Ago
Merge from ai_wolf_iteration
1 Year Ago
Fix compile error on client
1 Year Ago
merge from t1smg
1 Year Ago
Remove debug ddraw text
1 Year Ago
Icons
1 Year Ago
Reduce the distance the wolf will flee each time you try to scare it again with torch swings / lighting the torch suddenly in melee range (only noticeable if you spam and chase the wolf instead of moving away)
1 Year Ago
Clamps are now defined directly instead of as modified.
1 Year Ago
Merge from main
1 Year Ago
Mark SKS as an independent item, not a redirect (fixes incorrect blueprint whenr researching and not appearing in industrial conveyor filter) Set up backpack holster position
1 Year Ago
Updated store media assets + preview prefabs
1 Year Ago
Possible BlackjackMainScreenUI.SetNextFaceExpression NRE fix
1 Year Ago
Fixed shield remaining in 3rd person hands while gesturing
1 Year Ago
Fixed 3rd person gestures not working due to animator updates
1 Year Ago
Enabled shield compatibility on: Bone Club Bone knife Diver hatchet P17 Butcher Knife Sickle Vampire Stake Hatchet HC Revolver Combat Knife Machete Python Revolver Semi auto pistol All spears (wood/stone/seasonal) Nailgun
1 Year Ago
Fixed footstep effects being effected by equipped shield Possible stringpool fix
1 Year Ago
Adjusted shield colliders
1 Year Ago
Merge from gesturepack
1 Year Ago
Log cleanup
1 Year Ago
Allow shields to go in the belt bar, has the same behaviour as the backpack when selected (will get equipped when selected after a few seconds)
1 Year Ago
Merge from vm_names_ugc
1 Year Ago
Fixed entity id not being sent properly to the admin UGC panel
1 Year Ago
Merge from main
1 Year Ago
Typo fix
1 Year Ago
Merge from gesturepack
1 Year Ago
Remove cancelViaMouseButtons option on GestureConfig Only allow the RPS gesture to be cancelled by mouse buttons while the host player is waiting for someone to join
1 Year Ago
Merge from main
1 Year Ago
Re-use results of sense component grid search for allies instead of doing another query (when the range is small enough)
1 Year Ago
Fix debug info showing up even when convar is off
1 Year Ago
Make wolves lie down less often but slightly longer (they need to lie down sometimes for server performance), remove the pause before the idles for a more natural transition
1 Year Ago
Change howl audio sound types from small to medium as it was not audible unless a few meters away (but then the wolf would cancel the howl and charge), fix new growl sound not playing
1 Year Ago
Made miner hat shadows more forgiving for weapon viewmodels and some of our looser shadow proxies.
1 Year Ago
Fixes and tweaks to flashlight settings.
1 Year Ago
t1 smg sounds
1 Year Ago
Fixed tutorial placement snapping not working
1 Year Ago
Merge from t1smg
1 Year Ago
Holster and backpack offsets
1 Year Ago
Fix NRE when ADS shooting with a silencer equipped
1 Year Ago
merge from main
1 Year Ago
Battering ram back door opening/closing
1 Year Ago
merge from fix_npc_death_icon -> main
1 Year Ago
Reapply references from loadouts -> NPCs so the death icons work - got missed by plasticscm somehow
1 Year Ago
Merge from main -> fix_npc_death_icon
1 Year Ago
merge from fix_map_zoom_numbers -> main
1 Year Ago
Fix map grid text labels not rendering properly depending on zoom & map size - this changes map grids to be slightly different sizes depending on map size (146.3 target, 152m on 3500, 150m on 4500) - however the grid is now is correctly centered on the map - number of grids = Floor(MapSize * 7 / 1024) - size per grid = MapSize / number of grids This also fixes teleport2grid not working on certain map sizes (like 3500) - this was due to the map rendering 24 grids (breaking at different zoom levels too) instead of 23 grids (3500 map size = 23.92 grids)
1 Year Ago
Battering ram cabin detailed colliders