reporust_rebootcancel

127,910 Commits over 4,109 Days - 1.30cph!

5 Years Ago
Updated external wooden walls and gate to match new model
5 Years Ago
▌▌▆▇▅▋▄▋▅▅▋▍ ▄▍▊██ ▉▍▇▆ █▄█ ▊▉▄▉▉▉▊█ ▍▅▊▋ ▋▋▆▋ ▄▄ █▊▍▍▅▆ ▉▆▊ ▇▄▊▉▇ ▌▌▋▉▊ █▅ ▊█▆ ▍▌▇▍
5 Years Ago
prevent animals from targeting players in safe zones
5 Years Ago
▋▆▌▌▆ ▍▅ ▋▌▇▆▇ ▊▍▆▅▊ ▇▌ ▉▍▄▋▋_█▆▇▇▄ ▍▍▍ ▅▅▍▊▅_█▌▊█▉▇█, ▍▅▉▆▇▄██ ▉▅▅▋▉▅█▍▊▌ ▋▍█ ▆▅▉ ▄▊▄▆
5 Years Ago
▆▍▅▊▋▄ ▊▆▋ ▄█▉▍█ ▉▉▆ ▊▌▅▌▋▉▇ ▇▊█▋▋▅, ▉▊▋▄ ▉▉▆ ▋▊▄▋▆▋▇▇▆. ▅▆▆▌▇▍▌ ▍▍▉█▌▇ ▅▊▍▉▊.
5 Years Ago
▋▊██▇ ▆▆▋▊▊▋▌▆▌▌ ▍▋▄▌▌ ▋▉▇ ▄▆▄▊▄█▇▅█ + ▇▄▆▉ █▄▉▉▍▍▅▅ ▌▇▌ ▅▅▋▆▉▅▋▋▆, ▇█▆▆ ▉▅▆▇ █▇█▆▊▇█ ▋▉
5 Years Ago
Merge from random_opt
5 Years Ago
Fix skipping a light when one is removed
5 Years Ago
Merge from main
5 Years Ago
Adjust module world colliders - smoother on ramps etc.
5 Years Ago
▅▆▍ █▄▌▄▆ ▄▋▄ ▍▌ ▆▇▋▊▍/▋▌▄▆
5 Years Ago
Replace colliders on the other version of powerline_pole_a as well
5 Years Ago
Update power poles to use capsule colliders instead of mesh colliders, for better collision calculation
5 Years Ago
▉▇▌▋▊▆ ▊▋▊ ▊▌▉▋▋▆▍█ ▅▊▋▊▉▄ ▆█▌▋▅▆▌▆.
5 Years Ago
Move car module visuals that were on the Vehicle Detailed layer to the Default layer
5 Years Ago
update lock/vehicle texture
5 Years Ago
█▅▄▍▌▋ ▌▋▅ ▆▍█▄▊ ██▋▊▉, ▅▅▉▇▌▄▆▆▊, ▅▊▋ ▆▉▋▄▄▉▌█. ▋▋▊▆ ▌▉▌ ▋▍▍▅▌▅█▇▆▍▌ ▆▌▉█▆▉ ▉█▊▌▆. ▊█▌▌▅ ▌█▉ ▆▉▆▆▉▆▊▍▌▊▌.
5 Years Ago
adding central lock model, updating vehicle texture
5 Years Ago
▍▆▍▆▉ "▅▉▆▋▅▋ ▄▍▄▇▉█▋█▍▋ ▌▌▋▋▇▋▌ ▇▆ ▊█▇▊▍▌▄" ▌▍▄ █▋▉█▍▅▋ ▍▊ ▋█▋▆ ▋▊▄█▆▉▅▇▋▍▉█▆▋ ▆▅█ ▉▊▌█▉ ▍▆▇▌▉▊▋, ▅▉▋ ▌▆▊ ▍▍█▌▇▋▊▊▌▄ ▄▋ ██▌▆▆▌▍▌▅
5 Years Ago
Fixed codelock position on wood gate, modified model to have a dedicated socket for it
5 Years Ago
▇█▌▊▅█▅ ▋█ ▄█▋▍▉▆▊▆▍ ▇▌▇▄▇▋██ ▅▍ █▌▉▊▅ ▊▍▋▉▋█▆▅▍ ▌▅▇▉▋▍▇▇ ▅█▄▅▄ ▆▄▅▅▋▇▆▆▊█ ▌ ▊▇▉█▅██ ▄▋▇▆▅▇▍▋ ▆▉▅▊▄ ▊▄▉▊▊▇▊▊▍
5 Years Ago
Remove scriptable objects and associated systems Update overrides
5 Years Ago
Merge from gib_pool
5 Years Ago
Got PrefabAttribute gibbables working on modular vehicles
5 Years Ago
Updated ConstructionSkin to spawn gibs
5 Years Ago
Fix central locking in the case where the game is saved with a driver in a car with central locking off. Central locking is now correctly re-enabled on load when the driver is kicked out.
5 Years Ago
▆▊▊ ▇█▆█▋▊ ▋▄▄▋█▄▍▋ ▅▅▉ ▉▊ ▇▊▌ ▉▍▆▌▍▇ ▄▋█▌ ▉▉▋█ ▌▉▆██▅▆▊▌ ▋▉ █▋▊▌
5 Years Ago
▊▇▍▅ ▄▇▄▆▉
5 Years Ago
▅▄▆ ▍▉█▉▋ █▄ ▉▉█▇▊ ▊▌▍▅▋▆▅ ▍▍▊▆, ▆▍▆▇▉ ▉▍█▅█ ▍▇▄▋▍▋▆▆ ▅█▍
5 Years Ago
▊▋▊▋▅▊▅▆▇▊▌▋▋▌▍▄█▇ ▅▇▅ ▌▌▉ ▉ ▊█▇ ▄▉▅▆ ▉▇▋▇ ▄▊▌ ▅▆█▋▅▊ ▊▊▋▉▅▄▇▉▆▆▋ ▍▄ ▅█▆ ▋▆▋█▉▆ ▇▄▉▍ ▋█▍ ▅▊▅▊ ▍▍▍▊ ▌▌ █▌▋▆▄ ▄█ ▄▉█ ▍█▆
5 Years Ago
Merge car central locking changes -> Main. New central locking system prevents players without a key from mounting a lockable car, but a driver can unlock the doors if desired once inside. Placeholder graphics for now. Protocol++.
5 Years Ago
Speculative fix for NRE in TriggerBase
5 Years Ago
Central locking placeholder visuals
5 Years Ago
fixed bandit town safe zone
5 Years Ago
Central locking functionality, along with some refactoring
5 Years Ago
Updated wind settings on new grass
5 Years Ago
fully encapsulated bandit town in a safe zone
5 Years Ago
█▌▊&▉▉▌▊▆▄ ▍█▍ ▌▊▍▌▆▅ ▌█▌█▅, ▄▉▆▌▅ ▆▉▉▊█▅
5 Years Ago
▌▉▍▇▅▄▆ ▊▍▊▋ ▅▅▅▆▅▌▉ ▌▄▊▅▍▋ ▉▉▍▉ ▍▋▅█▄▅▍ ▌▍▅▄▍▋▇, █▌▌ ▍▌▉█▋ ▌█ ▉▄▄▋▉▅ ▌▉▄▊▋▆ █▇▄▄▅▇▅▊ █▌ ▇▆▋▄ ▍▉▊▇▅
5 Years Ago
▆▄█ ▆▌▊ ▍▅▇▋ ▄▆▋▉▋▄▋█▊
5 Years Ago
▋▋▋▄█ ▋▉▊▆ █▇█▄
5 Years Ago
▆█▄▌▍▌ ▄▅▄▄▊▊▇█
5 Years Ago
▅▇▆▄▅ ▇▆▅▉ ▉▊▉▊█▉ ▇▅▊▉▌
5 Years Ago
Fixed FillMlPerSec not working correctly in BaseLiquidVessel. Updated water bottle, jug and bucket fill rates so refill times match the pre-fix rates.
5 Years Ago
▅▋▌ ▉▆▊▇▅▇▌▅▍▆, ▇▅▄▇ ██▄ ▍▄▋▅ ▆▆▋█▇ ▆▇▍ ▌▋█▇▆ ▆▋▉▋
5 Years Ago
Fixed pool, board, gibs errors Updated beach chair volumes
5 Years Ago
Removed duplicate volume check on table, accurate volumes, added deployable decay 8/8
5 Years Ago
▄▉▄▋█ ▅▊▅▌▇ ▆▌█▆ ▇▉ ▊▍▇ ▉█▄▄
5 Years Ago
Fixed read/write gibs errors on table and chair
5 Years Ago
Menu background update