reporust_rebootcancel

126,704 Commits over 4,109 Days - 1.28cph!

6 Years Ago
More driving physics experimentation
6 Years Ago
▉▅▇▋▉▉ ▉▋▄▊▉▋▅▌▇▌▄ ▆▇▋▋▅▅ ▌█ █▅▌▆▅▄▇ ▄▌▌▇▋▍ .▌▆█ ▍▊▅▊▉ ▉▉▉ █▄ ▌▌▋▌█▄█▇ ▅█▋█▌▉▆▊ ▆▍ ▍▅▅▇ ▅▆▋ █▍▆▌▌▊▇ ▌▅▅█▆ ▄█▇▇▉ ▋▌▋▉ ▋▉█ ▌▇▉▉▆▍ (▉▋▉▄▄ ▄▅ █▆▌█ ▊▋█▌█▆▉▊▌▉▊▆▉▆) ▋█▌▄▉ ▄▋▉▆▊/▊▋▍█ ▆▅▄▉▄▆▍▄▅ ▊█ ▅▄▍, █▇▌ ▉▄▌ ▇▊ ▇█▊▋/▋▄▉▋ ▅▊▆▅▇▊▉▅ ▆▆▇▊▆ ▆▊ █▄▋▄▌▋▅▋ ▅▅ ▉▌▉ ▌▇█▌███▋
6 Years Ago
█▌█▄▇▅ ▇▅▆▆▅▊▉▇▅▇▌ ▋█▅█▅▊ ▊▋ ▊▌▍▌▉█▋ ▌▅▄▅▋▆ .▊▅▇ ▄▅▇▇▋ ▇▍▇ ▇▅ ▄▍▌▍▇▅▌▇ ▊▆▇▆▊▋▇▌ █▆ ▍▉▊▄ ▇▌▇ ▍▇▇▍▆▍▊ ▉▇█▋▄ ▆▋▄▍▌ ▄▍▍▌ █▉▍ ▍▍▊█▋▉ (▄▊▍▉▇ ▋▉ █▇▇▋ ▋▇▇▉▋▅▉▌▊▋▄█▌▉) █▌▇▍▇ ▆▆▋▋█/▅▄▊█ ▆██▋▉▆▄▅▅ ▇▅ ▋▅▉, ▅▌▍ ▆▄▍ ▌▍ ▅█▄▅/▉▍▉▍ █▊▉▄▊▆▇▆ ▌▊▉▇▋ ▄▌ ▉▄▊▊▍█▍▍ ▊▉ ▇▆▍ ▋█▋▄▊▅▌▉
6 Years Ago
Update Hapis scene (required by 39063)
6 Years Ago
Update Hapis scene (required by 39063)
6 Years Ago
Fixed missing normal/tangents in powerplant's collapsed models Optimized some powerplant meshes + scene2prefab
6 Years Ago
Fixed missing normal/tangents in powerplant's collapsed models Optimized some powerplant meshes + scene2prefab
6 Years Ago
Subtracted 39026 and set ore_node_stages to R/W (fixes derpy resource break effect)
6 Years Ago
Subtracted 39026 and set ore_node_stages to R/W (fixes derpy resource break effect)
6 Years Ago
Added tool to find collision models being used for shadow Renamed find models not using batching tool
6 Years Ago
Added tool to find collision models being used for shadow Renamed find models not using batching tool
6 Years Ago
Fixed building parts not casting shadow properly
6 Years Ago
Fixed building parts not casting shadow properly
6 Years Ago
Hooked up bass guitar material
6 Years Ago
Hooked up bass guitar material
6 Years Ago
Some cleanup
6 Years Ago
Some cleanup
6 Years Ago
Refactoring key controller to be a child entity, removes need for duplicated RPC's on InstrumentTool and StaticInstrument
6 Years Ago
Refactoring key controller to be a child entity, removes need for duplicated RPC's on InstrumentTool and StaticInstrument
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
Refactoring things, added commands to find buildings and controllers, notifying still WIP
6 Years Ago
Refactoring things, added commands to find buildings and controllers, notifying still WIP
6 Years Ago
Autoturret requires empty inv to be picked up
6 Years Ago
Autoturret requires empty inv to be picked up
6 Years Ago
Removed texture streaming menu toggle and convar
6 Years Ago
Removed texture streaming menu toggle and convar
6 Years Ago
Proper fix for water wells Fixed pipe_e r/w batching errors
6 Years Ago
Proper fix for water wells Fixed pipe_e r/w batching errors
6 Years Ago
Fixed awning colliders on Hapis Fixed water_wells invisible on Hapis
6 Years Ago
Fixed awning colliders on Hapis Fixed water_wells invisible on Hapis
6 Years Ago
Combine time into server info
6 Years Ago
Combine time into server info
6 Years Ago
Latest terrain generation changes, terrain now uses 4k control maps
6 Years Ago
Latest terrain generation changes, terrain now uses 4k control maps
6 Years Ago
Read-only on weapons and weaponMods (testing)
6 Years Ago
Read-only on weapons and weaponMods (testing)
6 Years Ago
Fixed gibs for patrol_heli, scrap_heli, choc_egg, water_purifier Fixed missing reference in heli_cockpit
6 Years Ago
Fixed gibs for patrol_heli, scrap_heli, choc_egg, water_purifier Fixed missing reference in heli_cockpit
6 Years Ago
Scene backup. Temp 10K lux profile.
6 Years Ago
Scene backup. Temp 10K lux profile.
6 Years Ago
Fixed model-opt related errors on Hapis Island
6 Years Ago
Fixed model-opt related errors on Hapis Island
6 Years Ago
Modified gib code to also allow linking collider/physics meshes directly, to avoid having R/W on gib visual meshes Updated scrap transport helicopter gibs to use direct physics mesh path
6 Years Ago
Modified gib code to also allow linking collider/physics meshes directly, to avoid having R/W on gib visual meshes Updated scrap transport helicopter gibs to use direct physics mesh path
6 Years Ago
Bandit town WIP