reporust_rebootcancel

141,369 Commits over 4,383 Days - 1.34cph!

7 Years Ago
Switch team UI coloring to always show offline players in grey, even if they're dead
7 Years Ago
Added a comment to StorageContainer "OccupiedCheck", as its return value confused me a bit
7 Years Ago
Merge from main
7 Years Ago
Remove overriding of some health methods in the chassis
7 Years Ago
Merge from main
7 Years Ago
Reinstate vehicle edit UI after merge
7 Years Ago
Merge from Main -> Vehicles
7 Years Ago
Update vehicle edit UI prefab
7 Years Ago
Merge Vehicle UI branch back into Vehicles
7 Years Ago
UI now refreshes correctly when a new chassis is added to the lift while already looting
7 Years Ago
[D11] adds a script to stop import of c# scripts when in play mode
7 Years Ago
Material update from main
7 Years Ago
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7 Years Ago
Fixed converter emisison property not found on some materials
7 Years Ago
Debug manifest not loading
7 Years Ago
tuba world model culling early fix
7 Years Ago
[D11] Switch Physics to Multibox Pruning Broadphase
7 Years Ago
[D11] [UI] Research table now correctly only allows one user and does not show the "Use" prompt if a user is already occupying the research table.
7 Years Ago
[D11] [UI] Fixed placing rotated items not taking actual rotation offset into account.
7 Years Ago
[D11] New optimised version of cache cleaner.
7 Years Ago
Hero updates
7 Years Ago
[D11] Changed to use correct function call.
7 Years Ago
[D11] Fixed Iceberg and Ice Lake
7 Years Ago
[D11] [UI] Fixed look at input prompt not showing correct icon based on platform.
7 Years Ago
[D11] Model Updates - Art Optimisation
7 Years Ago
[D11] - Updated game manifest (Josh)
7 Years Ago
[D11] Assets\Bundled\Prefabs\Radtown LODs
7 Years Ago
[D11] Checked models folders and set up LOD Group components on prefabs
7 Years Ago
[D11] + structures\office_buildings models folder LOD's applied etc
7 Years Ago
merge current fixes from /hapis_reconnect
7 Years Ago
Can no longer research instruments
7 Years Ago
[D11] + structures\Military_tunnels_signage LOD Checked
7 Years Ago
[D11] + structures\industrial_structures - remaining models folder LOD
7 Years Ago
Fix not being able to change note on the flute properly
7 Years Ago
Mark tambourine play as non-looping
7 Years Ago
cowbell fix
7 Years Ago
Fixed an IK target on the drumkit (a#)
7 Years Ago
merge from main
7 Years Ago
battery fixes
7 Years Ago
Fix NRE in HTNPlayer.OnKilled
7 Years Ago
Fixed official server exception reporting
7 Years Ago
Fixed NRE in NPCPlayerApex.OnKilled
7 Years Ago
Fixed further errors and most noticeable visual issues
7 Years Ago
Possibly fixed NRE in debug.gesture
7 Years Ago
Show instruments in crafting menu in build
7 Years Ago
Change the command server port offset to reduce the chance of colliding with something else
7 Years Ago
Revert last change for acoustic guitar Add option for bone aligner to use hard coded values
7 Years Ago
added hold auto-drinking to the water catcher drink button. scene2prefab, lootpanels scene.
7 Years Ago
[D11] Scale fix on Sentry + Red Door / LOD fix on Pipe_Pile_b
7 Years Ago
Fixed large number of prefab throwing errors