reporust_rebootcancel

137,944 Commits over 4,505 Days - 1.28cph!

4 Months Ago
Fixed ice mask/vest not appearing
4 Months Ago
New(tests): tests for BaseNetworkable.HasCloseConnections and GetCloseConnections - named cell sizes for various layers in NetworkVisibilityGrid Tests: ran tests, failing where expected
4 Months Ago
add io for twitch rivals desk skin
4 Months Ago
Alternate idea
4 Months Ago
console_quickjoin_fix -> main
4 Months Ago
Merge from main
4 Months Ago
Increased timeout slightly to allow FPBuild to handle closing of started processes
4 Months Ago
renames for wall tiles mosaic textures
4 Months Ago
merge from playerrigupdate2
4 Months Ago
Material updates Beard textures
4 Months Ago
Bunch of UI/UX wip for prototype techtree
4 Months Ago
some cleanup post merge
4 Months Ago
main -> console_quickjoin_fix
4 Months Ago
Move PlayerJoin to UIConnection instead Connect just sends values over to UI rather than through a wrapper method
4 Months Ago
Fix blurry radtown sign once again, regressed during naval texture optimizations
4 Months Ago
Change Unlock button text to say Prototype when prototype will be used. Added static strings for both.
4 Months Ago
merge from main
4 Months Ago
Don't show the path to a selected node if we have prototype, to show the path won't be unlocked too.
4 Months Ago
Merge from Main
4 Months Ago
Workbench NRE fix
4 Months Ago
Added prototype upgrade item. Visual placeholder prefab. Placeholder positioning. Add item setup for all workbenches.
4 Months Ago
Handled disabling the shadow caching convar when exiting play mode and changed default light cookie textures to be loaded via resources instead of being serialized on LightLOD components
4 Months Ago
prototype initial implementation
4 Months Ago
Merge: from serverprofiler_recordscope_pause - Update: ServerProfiler recorder scopes can be paused/resumed (but needs more work on export side, looks bad) - Bugfixes for recorder scopes corrupting memory and breaking perfsnapshot Tests: unit tests + recorded a multiframe coro with recorder scope + perfsnapshots
4 Months Ago
Merge: from main
4 Months Ago
Slots
4 Months Ago
Added custom workbench upgrade loot panel. Supports dynamic/varying upgrade slot counts per workbench type.
4 Months Ago
Updating skinning for female legs
4 Months Ago
Set upgrade limits to 4,5,6 for now
4 Months Ago
merge from new_texture_suffixes_naming_convention
4 Months Ago
Add lootpanel.workbench_upgrades. Hook it up to all 3 workbenches.
4 Months Ago
merge main -> rust_relay_server
4 Months Ago
Fixing arm skinning for female player model
4 Months Ago
Merge from terrain_renderer (culling ConVar)
4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
Route VM inventory to admin panel Remove intial vending orders Initial flow for left over items/earnings being stored (similar process to ReclaimTerminal)
4 Months Ago
Make terrain culling ConVar accessible
4 Months Ago
Merge from main
4 Months Ago
Disable VM broadcast option Route vm admin to a control panel
4 Months Ago
Can now paint the sign while interacting with the rentable shop
4 Months Ago
Merge from main
4 Months Ago
Fixed game not starting in editor due to silent errors when disable menu UI is enabled
4 Months Ago
Change contact image render to WaitForEndOfFrame coroutine
4 Months Ago
Make apartment entity class partial for codegen
4 Months Ago
update apartment_complex_monument/prototype
4 Months Ago
merge from main -> apartment_complex_monument
4 Months Ago
Remove logging because it's annoying even if it's editor only when it prints out 100+ items, instead opt for a command `printitemtax`
4 Months Ago
4 Months Ago
Made logging editor only