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158,050 Commits over 4,566 Days - 1.44cph!

4 Months Ago
Remove logging now.
4 Months Ago
Increase movement speed
4 Months Ago
Merge from monument_cc_logging
4 Months Ago
Remove control seeat from launch site s2p
4 Months Ago
Revert rolling changes Reduce stop threshold
4 Months Ago
Add the control chair to the control computer prefab itself
4 Months Ago
- Clean out a bunch of overly complex equidistant test code - Setup world spline with the correct values to ensure equdistance without a seperated method
4 Months Ago
Fix mount anchor visibillity. Fix insanely large bounds after prefab/art changes.
4 Months Ago
Merge from apartment_complex_monument
4 Months Ago
S2P apartment complex
4 Months Ago
Harsher pausing
4 Months Ago
Logging to figure out mount issue with control computer at monument
4 Months Ago
Missed files
4 Months Ago
Split pool table into client + server files to cut down on the bloat
4 Months Ago
Fix a ton of movement lag issues
4 Months Ago
Add monumentblocker_barrels_100x450.entity and its related gibs and settings
4 Months Ago
SatellitControlComputer.static.entity fixes and remove old disabled art
4 Months Ago
Merge from paintball_fixes
4 Months Ago
Fix paintball overalls always appearing white in third person Fixes for paintball gun entity not always having the correct visual state in third person
4 Months Ago
refactor watertreatmentplant gearbox to be one entity instead of a gearbox+wheelswitch - some duplicated code with the WheelSwitch but cleaner and removes bad coupling on standard fuseboxes - it fixes most issues and removes all the jank flag-based entity toggling stuff
4 Months Ago
Halloween costume fixes
4 Months Ago
Whitebox progress / more work on the collapsed tunnel
4 Months Ago
Changed both `cliff_tall_a` and `cliff_tall_c` 's `TerrainHeightSet` object properties to fix close-by cliffs sometimes carving out eachother's terrain corners and creating gaps between terrain and the cliff - Now using "Raise" mode instead of "Set" so overlapping radii take max and don't fight eachother - Increased Opacity from 0.5 -> 0.75 to make the terrain raising a little more harsh (changing to "Raise" alone didn't fix the gap completely) Subject2Change
4 Months Ago
Fixed broken consecutive cliff recalculations because of gameobject destroy frame order
4 Months Ago
Preserve order of cliff prefab operations. Run a pre-cliff baseline on the real procgen pipeline to get the state of terrain before cliffs are placed for accurate runtime recalculations. Don't move the camera when recalculating terrain
4 Months Ago
Whitebox progress Added NPC dwelling component for testing room randomization
4 Months Ago
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4 Months Ago
Update: ensure PlayerPos/LocalPos/Rot/... caches are initialized to accurate values when player connects Tests: none, trivial change
4 Months Ago
Clean: minor refactors - codegen Tests: none, trivial changes
4 Months Ago
gamesroom shotgun trap - textures updated - material updated
4 Months Ago
Remove a redundant copy when serializing messages to be sent to Rust+ Should fix "IOException: Tried to write beyond the buffer bounds" when sending clan info to Rust+
4 Months Ago
Added apartment.adminapartmentnoclip (replicated + enabled by default), allowing admins to noclip freely inside rented apartments https://files.facepunch.com/raul/2026/July/07_21-15-WavyBarnacle.mp4
4 Months Ago
Clean: remove last Jobs 2 code and branches Tests: compiles
4 Months Ago
Clean: remove all speed and flyhack state fields on BasePlayer, rely on AH counterparts Tests: ran unit tests
4 Months Ago
Renamed ConVar to apartment.adminapartmentbypass Moved the entire logic into IsAuthed Switched the variable to a replicated var for invisible blocker synchronisation Codegen
4 Months Ago
Merge from m16a2_viewmodel_fix
4 Months Ago
Compile fix
4 Months Ago
Merge from main
4 Months Ago
merge from PlayerMaintainedMonuments -> water_treatment_plant_maintainables
4 Months Ago
Added apartment.adminauthbypass ConVar (unsaved, disabled by default) which when true, it grants access to admins to rented rooms (walk in, open doors and containers) https://files.facepunch.com/raul/2026/July/07_19-40-StarryBumblebee.mp4
4 Months Ago
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4 Months Ago
Disable saving on static control computer prefab
4 Months Ago
Merge from monumentisland_apartments_fix
4 Months Ago
Fix empty monument island loading apartments
4 Months Ago
Recalculate button keeps cliffs in the same location
4 Months Ago
2 gizmo options: 1. Distance culling 2. Select what cliffs to show gizmos for by clicking them
4 Months Ago
Founders Door - added gibs, double door variant
4 Months Ago
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4 Months Ago
merge from m16a2_viewmodel_fix