reporust_rebootcancel

158,841 Commits over 4,566 Days - 1.45cph!

4 Months Ago
Founders Door - lowpoly, textures, lods, gibs
4 Months Ago
fixed issue of commands writing SDF data directly to the client entity instead of the server - change default value of 0 to mean unitiailized
4 Months Ago
Added another test to make sure that when alt looting with a full inventory, the extra clothing will go into the body bag
4 Months Ago
Update testlist
4 Months Ago
Start of snapping to existing fences. Fix delete visuals.
4 Months Ago
Update test list
4 Months Ago
Add new tests to TestItems for alt looting behavior I fixed & ensuring corpses still block input correctly
4 Months Ago
Merge from main
4 Months Ago
Add ability for RPCFactory.MoveItem() to supply ItemMoveModifier parameters
4 Months Ago
Fix NRE from ConstructionError.Log() for players without connections (for tests)
4 Months Ago
Create method for PlayerOpenLoot() inside DroppedItemContainer outside of the looting RPC (same idea as what StorageContainer has)
4 Months Ago
Whitespace fix for BRP_BloomPass
4 Months Ago
Update(tests): patch MapMarkerMissionProvider Tests: TestMTSave passes (down to 2)
4 Months Ago
Codegen
4 Months Ago
Update: TestServer now initializes PaintballColorLookup.instance Tests: TestMTSave - 5 -> 3 fails
4 Months Ago
Bugfix: make TravelingVendor.Save MT friendly - get rid of wheel flags processing, they were updated on server and sent over, but not used - cache linear velocity every fixed step (we're missing on interpolation, but we only send the snapshot every fixed update anyway) - use manually interpolated steeringAngle instead of querying the wheel collider Tests: TestMTSave(down to 5 remaining), ran TravelingVendorTest scene and looked at the vendor as it drove around
4 Months Ago
merge from main
4 Months Ago
Snap render reduced size. halved fence height.
4 Months Ago
merge from main
4 Months Ago
Add more items to ItemManager.Items to make tests easier
4 Months Ago
added final textures for bar games wallpaper01 , changed it to floorpaper, renamed, set up materials and desctiption etc. Still needs icon
4 Months Ago
Prototype/wip
4 Months Ago
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4 Months Ago
Added new collision mesh for problem prefab
4 Months Ago
Add convar for "bypassiteminputrestriction" to allow the server to be put in a mode where you can move items into input blocked containers
4 Months Ago
merge from skinviewer_charityplushies
4 Months Ago
Added charity plushies to the skin viewer Fixed plushie 04 wrong shortname in the sitem
4 Months Ago
merge from minifridge_reskin_fix
4 Months Ago
Fix reskinning mini fridge not preserving storage adaptor
4 Months Ago
some more tweaks to the art in lootroom
4 Months Ago
re-oriented door in powerplant_dependant_loot_room prefab
4 Months Ago
Bugfix: move tin can updates out of Save, as it's not MT safe Tests: TestMTSave and placed it on the ground, walked over and opened inventory
4 Months Ago
Remove obsolete potato subshaders to reclaim memory
4 Months Ago
merge from main
4 Months Ago
helper server commands for testing, `basesculpture.applyrandomshapes` and `basesculpture.printcrc` both take optional radius arg
4 Months Ago
Merge from PlayerMaintainedMonuments
4 Months Ago
Update(tests): TestServer now also initialized TrainWagonLootData and Translate classes Tests: TestMTSave - 13 -> 7 fails
4 Months Ago
Merge from PlayerMaintainedMonuments/powergrid
4 Months Ago
IO setup for generic powergrid connected lootroom
4 Months Ago
Bar Stools - Updated models with LOD0, updated materials with bake textures, updated prefabs with new models
4 Months Ago
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4 Months Ago
set up finished tictactoe sprays and added variations to possibly be hooked up later
4 Months Ago
Fixed some issues with the tone mapping and the lift gamma gain
4 Months Ago
merge from canvasrenderer_warning_fix
4 Months Ago
Removed all the unnecessary canvas renderer components from prefabs using 3D tmp texts S2P apartment complex
4 Months Ago
blocker gib rename
4 Months Ago
Testlist
4 Months Ago
Merge from PlayerMaintainedMonuments
4 Months Ago
Bugfix: batch of bugfixes to Save being not MT safe - removed more Time dependency - replaced Transform access with TransformHandle bypass Tests: TestMTSave - 20 -> 13 fails
4 Months Ago
Merge from main