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105,895 Commits over 3,806 Days - 1.16cph!

6 Months Ago
Harbor_1 / moved broken loot spawnpoints to the new island Scene2prefab
6 Months Ago
disabled snow effects on train tracks as it doesn't play well with biome tint and procedural railroad connections
6 Months Ago
Hide Poncho models/ materials/ prefabs
6 Months Ago
Reposed Burlap Gloves to match updated player rig
6 Months Ago
S2P all
6 Months Ago
Fixed door controller swapped input positions: passthrough back on top and power in on the bottom
6 Months Ago
Added snow setup to roads prefabs
6 Months Ago
Merge from bradley_scientists
6 Months Ago
Compile fixes
6 Months Ago
First pass of fixes
6 Months Ago
Merge from bradley_scientists
6 Months Ago
assigned minigunammobelt material to the ammobelt on minigun viewmodel prefab
6 Months Ago
Added snow material setup to compatible structures prefabs
6 Months Ago
Moved some mesh decals from Structures to Mesh Decals
6 Months Ago
Added snow material setup to static vehicles
6 Months Ago
- Fixed bunny hat view - Fixed egg suit view - Fixed forceCamUpPivot option not functioning
6 Months Ago
Motorbike now balanced for lean, unlike Modern Warfare 2
6 Months Ago
Improved how we determine the best snap position to fix a bunch of clunky placement issues
6 Months Ago
Bike mid-air throttle/brake based rotation control
6 Months Ago
Don't stabilise pitch as much
6 Months Ago
Sidecar bike work
6 Months Ago
Change a bunch of stuff to use phrase instances instead of string tokens (including the planner) Mark the methods/fields for using string tokens as obsolete
6 Months Ago
Fix clicking on popup closing it
6 Months Ago
Add nexus map to the connect screen, make it look nicer when loading in https://files.facepunch.com/Rohan/2024/March/21_20-18-DeficientThrasher.mp4
6 Months Ago
Backup: WIP crude gestures - animation working files
6 Months Ago
Parent merge
6 Months Ago
Merge from main
6 Months Ago
Fixed easter egg hunt missing phrases
6 Months Ago
progress
6 Months Ago
cherrypicking 94558
6 Months Ago
Multiple harbor_1 bugfixes Added more zipline points to make it easier to access the cargoship from the rooftop Slightly expanded dock grounds to make it easier to access side doors from the island Scene2prefab
6 Months Ago
phrases
6 Months Ago
Merged harbor_tweaks_4
6 Months Ago
Fixed issue preventing harbor 2 from being considered as a docking point
6 Months Ago
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6 Months Ago
Modified shader to be more explicit about render paths
6 Months Ago
Prevent cargo from trying to leave the map mid dock. Now waits until docking has finished before leaving.
6 Months Ago
Fixed bug causing cargo to freeze when swapping between standard points and approach points. Bowpoint used for steering throughout
6 Months Ago
player update. setting up p17 weapon
6 Months Ago
player update. metal detector entity item held position edited and override controller updated with latest idle pose
6 Months Ago
Disabled snapping when in a building blocked zone
6 Months Ago
Fix clothing being equipped when hover looting into backpack & backpack is full
6 Months Ago
Added more speed tree test data
6 Months Ago
adding speedtree test assets
6 Months Ago
Merged from main
6 Months Ago
Subtracting 94522
6 Months Ago
Missed files
6 Months Ago
Added speedtree files
6 Months Ago
Deleted and moved files
6 Months Ago
Further work on speed tree