reporust_rebootcancel

111,686 Commits over 3,928 Days - 1.18cph!

7 Months Ago
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7 Months Ago
Fix analytics & runtime profiling giving pooling warnings Discard analytics events right away when failing to upload - prevents it from causing a bunch of GCs when strong events that won't be uploaded
7 Months Ago
Increase bike return lerp speed
7 Months Ago
Increased bike steer return speeds
7 Months Ago
Preserve old steering behaviour on older vehicles. Enable new retainLerpSpeed option only for bikes
7 Months Ago
Fixed conflicting LODGroups on hazmat youtooz figurine
7 Months Ago
Fixes
7 Months Ago
Apart from water, don't play trail FX until a set minimum speed is reached
7 Months Ago
Converted both water catchers from LodGroup to MeshLOD and RendererLOD Updated the LodLevelDisplay component to work with MeshLOD and display correct information when a RendererLOD is collapsed
7 Months Ago
Iterations
7 Months Ago
bike gear click fall off range tweak
7 Months Ago
Merge main -> bikes
7 Months Ago
merge from main
7 Months Ago
Fix incorrect spatialization setting on pedal bike coasting gear clicks
7 Months Ago
reduced prisoner hood cost to 20 cloth, added crafting time
7 Months Ago
hood/handcuff availability
7 Months Ago
Merge from main
7 Months Ago
Merge Travelling Vendor -> Main
7 Months Ago
Fixed layering issue stopping vendor from detecting trains
7 Months Ago
Swapped crappy taped together vendor front menu system with something more reliable
7 Months Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
7 Months Ago
Merge main
7 Months Ago
Merge from hood_and_cuffs
7 Months Ago
Merge from main
7 Months Ago
updated travelling vendor manifest
7 Months Ago
Merge from unlock_changes
7 Months Ago
merge from main
7 Months Ago
3p blunderbus - setup sfx and anim events - player anim updates (removed offset) - fixed issues stopping world model from animating
7 Months Ago
player update. exported edited jog anims and created walk east, south and west anims
7 Months Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
7 Months Ago
modify order colors
7 Months Ago
merge from radtown_redux
7 Months Ago
blunderbus viewmodel - set up sfx and vfx events (uses db shotgun source)
7 Months Ago
merge main -> radtown_redux
Rin
7 Months Ago
Phrases
7 Months Ago
Separated rotation constraint data from bone data
7 Months Ago
radtown redux S2P
7 Months Ago
Lootspawns review
7 Months Ago
Travelling Vendor -> Main
7 Months Ago
Vendor will destroy train cars in its path
7 Months Ago
Reduce pull over check time
7 Months Ago
fixing some flow issues in small house
7 Months Ago
and world layer
7 Months Ago
adding renderer batch to rain gutters set
7 Months Ago
Removed unneeded art
7 Months Ago
Fixed failing visual check, which was preventing buying stuff from the vendor whilst stationary. Reverted some code that removed Shop Icon
7 Months Ago
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
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