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153,616 Commits over 4,536 Days - 1.41cph!

4 Months Ago
Fix TMP door decal not being disabled by default on apartment door C
4 Months Ago
Update apartment elevator prefab with new lift prefab
4 Months Ago
Make separate prefab for the elevator lift - swap the buttons to "+1, -1 floor" so they respond when the flags are changed by the radial menu floor selector
4 Months Ago
merge from unity_6.3.15/keyboard_layouts_fix
4 Months Ago
Detect keyboard layout changes at runtime and refresh registered buttons
4 Months Ago
Switch apartment elevator doors from the rusty ones -> normal ones
4 Months Ago
Radial menu functionally works, need better floor icons than "up" and "down" - or maybe we put a keypad in, we shall see
4 Months Ago
Register button namse using the actual display name, so they're keyboard layouts aware
4 Months Ago
merge from fix_industrial_efurnace_io_port
4 Months Ago
fix pooling leak
4 Months Ago
Improve comment
4 Months Ago
Change the RPCs for elevator - reimplement old -1,+1, bottom, top with relative & absolute floor parameteters - implement new target floor with absolute floor parameter
4 Months Ago
merge from fix_industrial_efurnace_io_port
4 Months Ago
fix industrial electric stove ports, by making new io subent variant. changed the reskinning logic to work with new io subent (copied from computer station)
4 Months Ago
Merge from powerplant_powergrid
4 Months Ago
Merge from main
4 Months Ago
Separate out settings for requiring power to be functional and having different stats with power on recycler
4 Months Ago
Start adding support for elevators to go to a specific floor instead of being limited to -1, +1, bottom, top) - send lift of floors available in the elevator shaft so the client can create a radial menu
4 Months Ago
rebuilt industrial auto turret as prefab variant , still needs lods of ent toggle cover
4 Months Ago
tweaked turretmountpoint on bow entities
4 Months Ago
Removing duplicate anims from player animator - delicate process so doing in stages
4 Months Ago
Sized down because not used.
4 Months Ago
Industrial furnace lighting & material stuff.
4 Months Ago
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4 Months Ago
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4 Months Ago
update apartment_complex_monument/prototype
4 Months Ago
Fix interior apartment doors showing the room number on the door when they weren't the front foor of the apartment
4 Months Ago
Fix apartment doors having a TMP submesh inside causing errors at runtime
4 Months Ago
industrial garage door; - Assign panner chain material to busy state model
4 Months Ago
Skinning industrial door
4 Months Ago
Fixing skinning and position offset for industrial door LODs
4 Months Ago
industrial garage door; - created panner material for the chain
4 Months Ago
Adding extra chain material for industrial garage door
4 Months Ago
Merge from main Conflicts on sphere_tank scene, chose PlayerMaintainedMonuments version. Will redo changes from main
4 Months Ago
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4 Months Ago
setting up 3p M16a2 anims
4 Months Ago
disable_ping_estimation_again -> main
4 Months Ago
Turn off ping estimator again. Will prevent ICMP tranmssion errors on some Windows Servers. Unix is unaffected.
4 Months Ago
Compile fix
4 Months Ago
merge from drawcolliders_improvements
4 Months Ago
Fixed skinning for industrial garage door
4 Months Ago
Codegen
4 Months Ago
Extracted item/skins info from the item modal into its own component Added skin info to fullscreen skin viewer
4 Months Ago
Subbing industrial torch burst cloth mat(missed from my last checkin)
4 Months Ago
Fix shader error
4 Months Ago
merge from main
4 Months Ago
merge from barrel_conveyor_fix
4 Months Ago
Fix forceShowInConveyorFilters not overriding redirect check Show industrial barrels too
4 Months Ago
merge from main
4 Months Ago
Merge from indirect_instancing