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121,620 Commits over 4,048 Days - 1.25cph!

9 Years Ago
Power substations baseline, still needs work (RUST-1171) Fixed bus stops not shaping terrain (RUST-1170) Some more descriptive error messages when procedural scripts are set up incorrectly
9 Years Ago
No gamma for u.
9 Years Ago
Network++ Made the LR300 accurate. Lied about making the LR300 accurate.
9 Years Ago
Both new Savas island variants to prerelease.
9 Years Ago
Maps ready for merge. Fixed some overly aggressive LODing that was removing cover at medium ranges. Unique mine loot tables.
9 Years Ago
Savas (conventional)
9 Years Ago
Working Savas (koth)
9 Years Ago
backup
9 Years Ago
map files
9 Years Ago
ore inside mines
9 Years Ago
backup
9 Years Ago
Merge from prerelease
9 Years Ago
9 Years Ago
Forced color grading to be enabled
9 Years Ago
Increased min wind
9 Years Ago
Merge from main
9 Years Ago
Fixed invalid decor reference (RUST-1225)
9 Years Ago
Log error when referenced decor folder is empty
9 Years Ago
Compile fix
9 Years Ago
Keep displayed and reported performance data separately Update FPS counter in menus as well (only exclude menu FPS from reported stats)
9 Years Ago
Better frame rate independence for fully automatic weapons
9 Years Ago
Tweaks to trainyard colours Closed off the lighthouse for now
9 Years Ago
Wrong cactus loot.
9 Years Ago
Almost ready.
9 Years Ago
Fixes.
9 Years Ago
Sound, collider and material fixes.
9 Years Ago
Lights too.
9 Years Ago
Sound reverb, train tracks, rubble for the mine network.
9 Years Ago
more backupz
9 Years Ago
backup
9 Years Ago
in case this breaks
9 Years Ago
Mine tunnels to Savas.
9 Years Ago
Merge from pre
9 Years Ago
Merge from dungeon_art3 Main camera update (missing Deferred Mesh Decal Renderer) Lighthouse ladder volumes Network++
9 Years Ago
Scene2Prefab monuments
9 Years Ago
Fixed missing lighthouse material
9 Years Ago
pre-merge
9 Years Ago
Backup
9 Years Ago
Updated lighthouse scene
9 Years Ago
Updated version of lighthouse, mostly done with exterior and wip interiors
9 Years Ago
More Colliders, scene update
9 Years Ago
Properly reset entity skin when it's changing back to the default skin (happens on pooled wooden boxes)
9 Years Ago
Fixed armored door hatch animation sometimes playing (fuck you Mecanim)
9 Years Ago
Sewer chimney blocks LODs and prefabs
9 Years Ago
LR300 worldmodel fix
9 Years Ago
made the LR300 sit in the players hand better in 3rd person fixed the IK positioning of the LR300
9 Years Ago
flashlight emission point brightness increased flashlight dust beam brightness reduced
9 Years Ago
MeshReplacement and SkinSet also update the renderer root bone
9 Years Ago
anim meta
9 Years Ago
player preview state anims