113,208 Commits over 3,959 Days - 1.19cph!
Partial revert of
93310 to re-enable 3D skin views when item store is used while in-game
Fixed issues lignting with store when in-game
merge optimize_build_generate_manifest -> main
(test if it makes a difference)
Apply `AssetDatabase.StartAssetEditing()` to the entire "Update Game Manifest" instead of just "Prefab Prefabs"
Finished harbor 1 dressing
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Fill items on the last row of the abyss pack
Close takeover screen when clicking anything off of it
Force scroll to top on takeover screens cause they keep auto scrolling down a bit when editing prefabs
Split items into two rows for lumberjack takeover
Fix incorrect sizing of skin viewer on takeover screens
Finish hooking up modal details
tutorial end cinematic audio tweaks
Military flamethrower - updated with new model, added item prefab, fuel gauge needle anim tweaks
Fill in the replaced item and breaks down into sections
player update. exported/setup jerrycan animation set. made new holdtype controller for it and edited water jug entity
Player preview no longer affected by sun/moon directional light
Fix item background color disappearing when closing the modal by pressing esc
Remove old modal, fix NRE
Close modal when pressing esc
Close modal when clicking outside of it
Add RevealTransitionOnEnable component for lewis
oilrig L3 texturing progress
Plastic ignore favorites.cfg
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Item Store changes, back button prefab update
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Toggle the modal off by default
Re-design of the skin popover
Added placeholder minigun ammo pack
player update. jackhammer holster position edit and set updated idle pose its override controller
oilrig sat tube greybox full greybox flow
merge from full_server_demos
Fixed ice mask being invisible when not on a player, now showing it in the item store viewer
Don't do 3D skin views when item store is used while in-game
Increase max deploy distance convar
Convars to control min health range and attack distances for deployment.
Add deploy checks logic.
Better, more automatic up direction calc for SkinViewer
Realm-remove AI data from client
Handle scientists despawn